Five star for this
Please apply a multiplayer so we can play with our friends
Ja, Space Commander ist kostenlos herunterzuladen, enthält jedoch In-App-Käufe oder Abonnements.
✅ Die Space Commander-App scheint von hoher Qualität und legitim zu sein. Die Nutzer sind sehr zufrieden.
Space Commander bietet mehrere In-App-Käufe/Abonnements, der durchschnittliche In-App-Preis beträgt 175.00 ₱.
Um geschätzte Einnahmen der Space Commander-App und weitere AppStore-Einblicke zu erhalten, können Sie sich bei der AppTail Mobile Analytics Platform anmelden.
4.55 von 5
20 Bewertungen in Philippinen
Please apply a multiplayer so we can play with our friends
It gets boring after the main story. There is nothing to do and increasing your fleet size ads 10 additional enemies. Also the rewards don’t do anything. It’s just coins for destroying a whole armada with 4 ships and AI ships don’t do anything useful so the battle is 1player vs 100+ 3 destroyers and 1 capital ship.
This is for all intents and purposes a competent space trading and combat game with superior graphics and design! A few badly wanted features though: 1) Please add or increase volume of my ship engine sound. 2) Please add warp travel transition animation. Nothing is more satisfying than exiting hyperspace in 1st or 3rd person. Although let them still be skippable 😉 3) Please add takeoff and landing animations.
nice game lots of ships ill give it 4 star for while but pls add this to the game a first person cam and a ground unit so that its little bit fun pls make it happen
Hoho I kinda would like to suggest there is an option to build jumpgates on probably every star systems. I probably would like to suggest the experience of having Capitol Ships for my squadron better yet if we’re building these colossal ships it rather than just buying from the stations maybe. hehe Game still cool
First off, I’ve been a fan of HNG since the zombie & pirate game. I’ve played them all, well except the WW1 planes one. Like all the others this is a grand game. But improvements can be made. No bugs or glitches so far, the part where owning a station is a bit lack luster. Because you have to have a very linear strict path just to supply your station and the money to do so is high which is reasonable. The parking fee is a nuisance so buying a station and leaving not needed for the meantime ships there is useful. Other than that the stations u own is.... boring. Like its much better not to buy the stations as they produce products/goods that you can buy and sell. I love how you fight off dread naughts and battle cruisers like they are not super hard but they are a challenge. Love it. I only wish we could drive dread naughts and battlecruisers though where we could actually steer one, aim a turret shoot down ships etc. that would be awesome. Also set base products like a station that you can own (either buying or earning or taking over or making by colonizing moons or mammoth asteroids) that produces raw materials needed for your station transfer concept cause right now I don’t feel or need to buy a lot just to produce scant stuff to sell by physically looking for the raw materials. Just my opinion to make the game even more fun. [SPOILERS] Also the main mission campaign? Is it over when you go through the jump gate? Like an all out war broke lose in my play through and I’m playing as a merc in all of the factions. That’s all keep up the great work developers!🙌🏼
Its out heres a 5 star rating :))
I love this game and enjoy playing I read the review from 2 years ago im and I agree with some of his suggestions like capturing and adding ships to your fleet and higher level ships for purchase but not premium I have every non premium ship minus freighters so I really looking forward to something new don really like the alien missions the extra cumulative damage does not last and is kinda annoying but other wise it’s a incredible game
I’m a Star Wars fan and I love this it’s basically like battling in Star Wars it’s amazing and fun I highly recommend
***SPOILER ALERT*** Enable us to build worm hole gates. Add fleet command instructing a ship in your fleet to defend another ship in your fleet. Why does time progress only for the system in which you are currently located? I understand that depending on the size of the star within a system that gravity could change the speed at which time passes but to put a system on FULL PAUSE because you are not currently in it is ridiculous. How are we supposed to make ship parts and earn credits within systems that we have built up and set in motion to be self sufficient? Isn’t that the whole point of the game? Why can’t we leave a system to retrieve commodities for a trading/smuggling mission? Compartmentalization of systems for missions seems shortsighted.
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