Pros and Cons Present, but a great game nevertheless
Stick Wars III/Saga: Great game, I have played Stick Wars since I was a 9 year old kid, and Stick War III is certainly a great mix of Legacy Graphics and some Stick War II units. While this game is as good as it gets compared to the other two which already are by no means “lacking”, there are some things I would personally change/add/improvize upon: Eclipsors: back in SW2, Eclipsors had less detailed Skins, without the features of eyes and so on, just Stick figures with wings. “Why would you mention this?”, because I’d honestly like that back in SW3 “But why? Isn’t detailed better?”, in my opinion: Not always. The Eclipsors as I saw them were these elegant, winged demon-like humans with wings, and their elegance, anonymity, mysteriousness, lifelessness, brutality and danger was clearly visible in the more simple and unclear design. Eclipsors now look as I would describe it: “Winged gremlins”, which for a game about constant warfare such as SW3 and the other games is in my humble opinion inadequate Spearton Spear throwing: It’s clear that some of us miss the ability from SW1/Legacy to throw spears when directly controlling Speartons, of course in SW1 It’s quite overpowered, regardless, a nerfed version of this ability would ne extremely fun and logical to a game featuring Speartons based on the Spartans such as SW3 Skin/Statue Variability: First of all, I would definitely re-add some of the both default and paid Skins from Stick War II, prime example being Speartons, their SW2 default skin looks awesome to me honestly. Other Skins should also be added, for more units, whether taken/inspired from SW2 or new ones, Shadowraths for example are until now skinless in Stick War III. Statues.. Statues are lacking, I feel like it is entirely reasonable and logical that by now there should have been every material version for each statue design, for example an Aurora Borealis Shadowrath Statue and much more, there’s literally only two I think for the Aurora Borealis. Juggerknights, controversial but… while the skeleton design is fine by itself, it does suit the Marrowkai, but definitely not the Juggs. Juggs are supposed to be these tanky, to me.. muscular dark spectre/shadow-like beings with solid, strong bodies, they should look intimidating in a bulky, tanky, chunky way, cause that is what they really are, heavy, Large, armored tanks. Add Generals!: Where *is* Shade as a Shadowrath-specialized General? Don’t you see how useful and great that is? Hello? Albowtros