Truly a great idle experience
Distinct and enjoyable art style, remarkably good writing, and neat mechanics. Would love some more lore entries, costumes, characters, etc. genuinely enjoyable lil game
Ja, Tap Wizard 2 ist kostenlos herunterzuladen, enthält jedoch In-App-Käufe oder Abonnements.
🤔 Die Qualität der Tap Wizard 2-App ist gemischt. Einige Nutzer sind zufrieden, während andere Probleme melden. Ziehen Sie in Betracht, einzelne Bewertungen für mehr Kontext zu lesen.
Tap Wizard 2 bietet mehrere In-App-Käufe/Abonnements, der durchschnittliche In-App-Preis beträgt ₹450.77.
Um geschätzte Einnahmen der Tap Wizard 2-App und weitere AppStore-Einblicke zu erhalten, können Sie sich bei der AppTail Mobile Analytics Platform anmelden.
4.33 von 5
3 Bewertungen in Indien
Distinct and enjoyable art style, remarkably good writing, and neat mechanics. Would love some more lore entries, costumes, characters, etc. genuinely enjoyable lil game
The pacing of progression in this game is great. I constantly feel like I am upgrading and improving. The very beginning felt like information overload, but one you digest all the content and start learning what everything does, it’s really fun to start strategizing your build. The roguelike style combined with a steady flow of new feature unlocks really keeps the game from getting stale.
A fantastically addicting game for those who enjoy tinkering, fiddling, and optimizing. Fun retro graphic design, and fun original sound track.
Looking at it I thought it would be based on micro transactions and flooded with ads but it isn’t. It’s really good quality and fun. Would recommend for an idle game.
Developer I hope you see this. I did not play a lot of the game simply because of that movement, now you are saying there is an item to help change to level of aggression movements ME personally I don’t believe it should be an item you should make it a pop up screen as a setting in the game to pick the movements aggression and how the character is moving. Now a item is smart especially when it is a mandatory item given to a player past a certain point. But making it as an optional setting after starting waves would be a nice touch. Now keep in mind I only stopped playing because of how bad the movement was, but it was such a huge sucky point I couldn’t play anymore.
Great game
0 forced ads and 0 need to buy anything with $. Fun different builds and a massive skill ceiling to make climbing more efficient. I’d recommend supporting the devs with one small purchase, less than 10$.
I haven’t played much, but I like this game a lot
Quick start, but slow pacing in general. Its one of those idle games that revolve around resetting your game to get permanent upgrades that gradually add up to major improvements.
Hey devs, so basically this game is so good for occasionally dropping back into when you have time which is a great aspect for a game of this size(memory). The only issue I sometimes have is that while progressing my characters echantment levels go down as time goes on instead of up not all the time pretty sure its a minor bug.
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