Tesla vs Lovecraft is an intense and epic top-down arena shooter.
On the eve of Nikola Tesla's greatest invention, his laboratory is burned down by the inhuman minions of the horror author H.P. Lovecraft. A showdown of epic proportions begins! Chase the monsters, annihilate massive amounts of eldritch abominations, and overcome the madness of the old gods with science and hi-tech weaponry!
Features:
- Use the Quantum Teleport to zip out of harm's way and travel through solid objects!
- Activate the Tesla-Mech battle robot to rip apart even the most hideous abominations!
- Attack with shotguns, energy weapons, and scientific marvels such as the X-Ray Blade!
- Fight through story mode with boss fights and compete in survival mode online leaderboards!
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In-App-Käufe
For Science!
S$ 5.98
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Ist Tesla vs Lovecraft kostenlos?
Ja, Tesla vs Lovecraft ist kostenlos herunterzuladen, enthält jedoch In-App-Käufe oder Abonnements.
Ist Tesla vs Lovecraft seriös?
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Wie viel kostet Tesla vs Lovecraft?
Tesla vs Lovecraft bietet mehrere In-App-Käufe/Abonnements, der durchschnittliche In-App-Preis beträgt 5.98 S$.
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Benutzerbewertung
4.5 von 5
2 Bewertungen in Singapur
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Tesla vs Lovecraft Bewertungen
Nice dual-stick shooter
Game started a little boring, but as you pick up perks and get used to teleporting, it get more fun.
The movement control need some fixing on the iPhone X thou, as sometimes the game doesn’t seems to read my control. Game also consume a lot of battery juice, and phone can get warm after some gameplay.
That said, this game is fun and is one of few better dual-stick shooters around. Hope the developer can iron out the control and battery consumption issues.
Epic!
(Update 2) Also there's something wrong with teleporting - it just won't work at seemingly random times (though usually it's when I'm right next to multiple monsters, and no it's not because I've used up my allotment of teleports)
(Update 4/1/24) Downloaded to play again after not having played for a while. Still prefer this one over Tesla Force. Two problems - the bloom effect is causing flashes I'm pretty sure didn't use to happen (so I disabled them as it was annoying), and turning off phone vibrations in the options isn't working, which I'm pretty sure is an Apple iOS violation (as I think Apple requires it be an option for people with disabilities). I realize this game is old, but please fix! (end update). This is such an awesome game! Even after completing all three planes, I still go back and replay areas. Great graphics, music, and challenging dual stick shooter action! More content please! I'm a huge Lovecraft fan, so I'd love to see more creatures, etc from his mythos.
It’s a fun game but has flaws
The biggest issue that I face is my screen has a spaz attack whenever I play it but it doesn’t have very often only when things get super crazy
Very difficult
Game is too hard and there is no way to adjust difficulty
Please
Don’t stop developing for this game, I like playing but add something new or whatever just getting bordd Ed d
Good but missing dlc from pc version
Also I don’t see a bendable button for gamepad to lock weapon
Game Center?
THIS GAME IS FUN. Just got it. Love it. I wish the auto-targeting was a little crisper but that’s a minor complaint.
I see the game supports Game Center but when I tried picking up the game on my phone my progress was otherwise completely separate from the game I started on my iPad.
No update?
We need new maps and new zombies lol
Love the game, tweak a few things
I Both love and hate this game ,reasons why:
I’m never looking where the health bar should be and the health bar runs out too quickly. The enemy swarm too fast and some of guns seemed NERFED. I think there should be an easy and a hard mode. There should be a Facebook connection so the game is able to be played between apps. I have two different games going right now, one on my iPhone and one on my iPad.
You should be able to teleport any distance you want. Thanks for making an addicting game that I enjoy. Yours kindly, PL
Needs work
I have been playing this game for a while now. All in all it’s a fantastic game! But a lot of the enemies could use some balancing especially with the sheer randomness of perks. Spawns of Dagon can 5-6 shot you with their charge which unless they are on screen you don’t know are there, making it difficult to not get hit. Yes there is your teleport but it’s hard to harness the reaction timing of a god. Secondly is the flying polyp which can drop your health by 1/4 if you pass through it, now again teleport and they can’t do much but the sheer damage their beam does should be brought down a bit for the occasional time you can’t teleport. The eldritch bosses need a big nerf. I get it it’s a boss it’s suppose to be hard but I spent 4 days, roughly 2 hours each day trying to get past Lord of Arkham on the normal plane! I’m not going to say I’m a trash player but I’m by no means a god player. Next is enemy animations. Every time I get close to an enemy they are able to attack me long before their animation even shows them hitting me. For example the dagons, they hit me when their arms start moving and not when their claws actually reach a point in which it makes sense that I would get hit. In an enemy hell type game, animation dodging is important and you can’t do that when your enemy can hit you before it’s animation starts. Finally is the controls. Personally I would recommend 2 buttons near the aim pad. One for teleport and one for your active ability. I can’t tell how many times I couldn’t teleport cause the game simply would only register as me wanting to move, same with the ability and aiming. Also there is a thing where if I choose a perk, the aim will act as my movement for a second or two making it difficult to get back in the fight
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