The House of Da Vinci 2

Escape The Room Hidden Mystery

Veröffentlicht von: Blue Brain Games

Beschreibung

The long awaited sequel to The House of Da Vinci is finally here. Join more than 2.000.000 players from around the world and dive into the 3D puzzle adventure with an outstanding rating of 4.8/5.
••• THE STORY ••
Become Giacomo, the apprentice to the Renaissance genius, Leonardo da Vinci. Explore the world full of puzzles, mechanical gadgets and mind-twisting inventions. Travel through time and witness a series of mysterious events that led to the greatest discovery in human history.
Your most powerful weapon is your mind, wit and skill.
••• KEY FEATURES •••
ORIGINAL MECHANICAL PUZZLES
Get your hands on hundreds of new objects, 3D puzzles and mechanical brain-twisters waiting to be unraveled.
TIME TRAVEL
Go back in time not only to reveal past mysteries and hidden objects – use unique Oculus Perpetua to shape the present in a significant way.
NEW TOUCH CONTROLS
Navigate through mesmerizing locations even more intuitively. All game controls have been redesigned and optimized to feel as intuitive as it gets.
VOICE NARRATED STORY
A pleasure for all senses: the whole story is now fully narrated. The goose bumps are inevitable.
MYSTERIOUS CUT SCENES
Including the one showing Leonardo da Vinci's creation of the famous The Last Supper.
••• ENJOY EXCLUSIVE CONTENT ON FACEBOOK •••
https://www.facebook.com/thehouseofdavinci
••• FEEDBACK AND SUPPORT •••
For any feedback or support questions please do not hesitate to contact us at davinci@bluebraingames.com.
••• MORE INFORMATION •••
Find out more about the game on www.thehouseofdavinci.com.
••• LANGUAGES •••
The House of Da Vinci is now available in English, French, German, Spanish, Brazilian Portuguese, Russian, Italian, Simplified Chinese, Polish, Czech and Slovak language. In the next updates, we'll add Turkish and Japanese as well (you'll be able to update the game anytime without additional charge).
••• WHO ARE WE? •••
Blue Brain Games is an enthusiastic indie team of graphic artists and developers, all of whom are fans of both 3D puzzle games and the Renaissance genius Leonardo da Vinci. The House of Da Vinci was successfully released in 2017 and has now more than 1.000.000 downloads with an average rating of 4.8/5.
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The House of Da Vinci 2 Häufige Fragen

  • Ist The House of Da Vinci 2 kostenlos?

    The House of Da Vinci 2 ist nicht kostenlos (es kostet 6.99), enthält jedoch keine In-App-Käufe oder Abonnements.

  • Ist The House of Da Vinci 2 seriös?

    ✅ Die The House of Da Vinci 2-App scheint von hoher Qualität und legitim zu sein. Die Nutzer sind sehr zufrieden.

  • Wie viel kostet The House of Da Vinci 2?

    Der Preis von The House of Da Vinci 2 beträgt 6.99.

  • Wie hoch ist der Umsatz von The House of Da Vinci 2?

    Um geschätzte Einnahmen der The House of Da Vinci 2-App und weitere AppStore-Einblicke zu erhalten, können Sie sich bei der AppTail Mobile Analytics Platform anmelden.

Benutzerbewertung

4.81 von 5

2,339 Bewertungen in Kanada

5 star
2,014
4 star
243
3 star
45
2 star
8
1 star
18
Bewertungsverlauf

The House of Da Vinci 2 Bewertungen

Review

Mandhdudme on

Kanada

Great game - just not long enough!

To slow

Death905842 on

Kanada

I want me options to speed up the game.

Need more games like this!

Raudulfr the Fearsome on

Kanada

Puzzle solving, trial and error, good story lines, self paced, rich graphics and design. More like this please!

Presque 5 étoiles.

Bertrand1963 on

Kanada

Un jeu sophistiqué, de grande qualité avec des énigmes réussies. L’étoile manquante pour la finale qui appelle une suite. La fin est abrupte, c’est ma seule déception.

Excellent jeu

qmike3 on

Kanada

Je crois avoir reconnu l’intérieur de la Sacra di San Michele près de Turin. Amusant.

Excellent game

Stronggo on

Kanada

Excellent game with very challenging puzzles. It is quite a long game as well.

Fun game but the ending was rushed

misterzzz on

Kanada

One negative comment about this game. The endgame was rushed and dumped at us in just a few minutes - truck load of last minutes exposition and a finale made to quickly and unconvincing. (Spoiler - the ultra secret room that took many puzzles to access, turned out to be the mezzanine with windows overlooking the hall where the caracter started his mission. To easy to find in a real world search mode situation.)

Will there be a number three?

chrjfjfjgjfkdkfj on

Kanada

Please make a number 3

Mix of fun and frustration… not sure if it was more fun or more frustration, though

Killerwhaletank7 on

Kanada

It’s a good game, with some improvements from the first one, but a few things could make it even better if they do a third. Good: most of the puzzles are fun, for the most part the visuals are stunning, it was worth the price to buy as it provided many hours of entertainment over the span of a couple of days. I don’t regret the purchase and will probably buy another. The clues are also much improved from the first edition, with the exception of Chapter 6. Chapter 6 is where it fell apart a bit, in my opinion. Is it as good as the Room series? No, I don’t think so, but pretty darn close. It’s heads and tails above most of the escape room type puzzle games you can find in the App Store. Areas for improvement: 1) Too many finicky mechanical puzzles (especially Chapter 6… the Rubik’s cube one for example) that required too much fiddling for way too long, for very little payoff. Even when you knew the answer and knew exactly what you had to do, the execution of it stumped me. If not for YouTube and a few well written cheats, I would have deleted the game before getting to the end because I had hit too many blockers in the last chapter that I was never going to execute on my own. If there had been only one or two, it would have been find, but Chapter 6 it was just one after another after another where you were like, “seriously? Again?” I don’t enjoy a puzzle where I’ve solved it mentally but now it comes down to basic mechanics that I just can’t get the right movements for. Not fun at all, really needed a way past those ones when I’d spent so much time on it already and was getting nowhere. 2) The “story” was too long and draggy at times… so much ‘talking’ for absolutely no reason and honestly, I couldn’t follow half of it anyways so I didn’t really care. No way to skip the very long and uninteresting story at the end, I still don’t know what the point of it was other than to irritate because I couldn’t just skip and read the words like I could in most of the other places where there was so much talking. 3) Clues. Much better than the first game, but sorely lacking later in the game. My biggest gripe is that many times it’s describing things like “look at the whatchamacallit over by the thingamabob” and assumes the player knows what a whatchmacallit and a thingamabob are, but nowhere does it ever tell you “this is a whatchamacallit” so when the clue is referencing it like that, it means absolutely nothing to me. 4) Some visuals… again, much improved from t

Really enjoyable

Typhoid Llama on

Kanada

Great puzzles, I’d get stuck and work through the puzzles methodically, being a bit surprised when I’d figured them out. Nicely done, maybe not quite as beautiful as the room. But not far off.

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