Grindy with bearable microtransactions
TopHeroes is the time-gated resource management strategy game genre you are familiar with but with a fair balance of micro transactions and no mandatory ads. The game is entirely playable without ads and without paying a cent. There are “pay2win” elements but these aren’t meaningful barriers - this might change on the “high level endgame” spectrum but will not impact the average player. After a while you do plateau progress-wise and it gets slower, which then becomes more daily grind related but still there’s enough drama and events happening to keep it engaging. There are about five aspects to the gameplay : . Adventure party progressing solo player through static map zones . Base building/levelling . World map events with other players . Auto battle party wave-based combat . Itemisation - grinding out items and gear upgrades for base and characters Update - scored down because upon experiencing PvP you can be easily victimised and bullied out of resources and access to positions on the map by slightly higher level players. PvP laughably imbalanced, you can relocate while someone is attacking you and it will break all the existing attacks for example. Such an experience defining part of the game so not something you can easily ignore.