The best turn-based strategy on iOS
Excellent strategy and unit balance makes this a game I keep coming back to over and over again.
Ja, Warbits Plus ist komplett kostenlos und enthält keine In-App-Käufe oder Abonnements.
✅ Die Warbits Plus-App scheint von hoher Qualität und legitim zu sein. Die Nutzer sind sehr zufrieden.
Warbits Plus ist kostenlos.
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5 von 5
1 Bewertungen in Spanien
Excellent strategy and unit balance makes this a game I keep coming back to over and over again.
It’s easy to learn, and harder than chess to master. Every game is different, because it’s your mind against your opponent’s and everyone has different strategies. There are some terrific players that are regulars. I’m always happy when I get matched against someone tough. Tip: If you lose, pay attention to the strategy that was used against you! There is also a single player campaign but I can’t comment on that as I don’t play it. Be sure to join the Discord. Theres a link to it within the game. There you will find other players, and you can even chat with the developers Joe and Reilly. They are constantly improving Warbits. For about the price of a sandwich, this game provides hours and hours of enjoyment. There are no ads, no recurring costs, and no attempts to sell you upgrades. I can’t think of anything else I have spent so little on and been so happy with. I appreciate the devs for making this. If you enjoy strategy this game is a must play.
It’s a great game that can help kill the time when you are at the airport or dmv. But man, it’s so addicting it can take up a big chunk of your time if you are not disciplined. It’s similar to advance wars with the same infantry, artillery, tanks, and air units. Quirky story but amazing level layout. It makes you think and solve, and rates you on your performance. Gold is good but blue is best. Aim for all blue and you have a game that last you a very good long while. Totally worth the $5.
I just recently got this game and it is SUPER fun, although there is something that I feel is missing. I have played Advance Wars, and this is essentially a mobile version of that, but thing thing that Advance Wars has that this doesn’t is: naval units. I feel like naval units could be really fun in this game, with maybe an amphibious mech unit, a battleship like the one from original Advance Wars (where it can move then attack), maybe a submarine, or anything else that you could come up with. But as long as there are some king of truthful naval unit (not the probe) , I will be happy.
And it rocks! Thank you so much to this small but mighty development team. My whole friend group bonds over this game.
But I can’t clear puzzle #12. Is it even possible?
UPDATED: Tikibob48 said it too…[And Developers refuse to answer]…WHY have you removed the use of Special powers during the Skirmish & Puzzle missions? *** One frustration…why take away the use of the HQ bonuses in the Challenge missions? We get the points awarded, but they do us no good because we can’t spend them like we can in the main missions. (And this was something we could do in the old Warbits.) For those of us who bought the original, the loyal customers who were your first purchasers, there should’ve been a free upgrade or a discount on this one, because there is nothing new here at all. I enjoy it, but it’s the same ol, same ol. Your excuse of “we can’t access the old game engine we built the first game on” isn’t the fault of your loyal customers, so what’s the purpose of re-issuing the same exact game? You rebuilt it, so you easily could’ve added new units (how about a water unit or an underground unit), and new Special powers (how about one to take away ‘fog of war’ for one turn). Also, this game takes far too much power! Even plugged in, my iPad Pro cannot keep up with this game draining it!
What’s not to like about more of a great thing.
What’s happened to this option? Was it intentionally disabled or is this a bug? I am playing on an iPad 2 with the latest iOS.
Big fan of the their first game. I like the changes in units and mech balancing. The do over mechanic is nice. But the ui is a step backwards, example: I can't always switch to a unit's targeting. Frustrated boomer button presses! Overall original game's ui felt more polished, which is a bit concerning as this is a premium mobile game price, and should at the very least work as well as it's predecessor. Is there a manager to speak to?
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