Elegant , but...
The iPad makes a very nice environment for sharing a portfolio in gallery format. 3d Gallery'12 does a good job of providing the established white cube exhibition space, four clean walls, no undue cake decorating. Moving about the virtual gallery steering and advancing by means of your thumbs on the bottom corners of the screen is something to get used to, yet is far more intuitive than navigating on a computer. There is the option to let the processor provide a random tour of the exhibition, this is highly effective visually. 3dGallery'12's navigation interface is fairly standard for tablets, but performs better than other comparable products. Three obvious drawbacks to the interface are not unique to this app alone. 1) There is no way to walk backwards or zoom-out without turning around and walking away and to reapproach. "Approaching" and "drawing back" to view a piece of art is standard practice in the real world, but won't happen navigating within this app. 2) it's too easy for the uninitiated to stare at the ceiling and the floor, your view of the room careening around as if your neck operated without timely feedback. This benefits nobody. 3) there is no way to crouch to view the bottom of an object exhibited from a horizontal viewpoint, this is not dissimilar to the real world where a lying down or getting a ladder are the only option to view every aspect of a painting, but this should not be a problem in the digital world. Slamming into walls might be a fourth complaint for the uninitiated, Couldn't the system help you to avoid this? One thing 3dGallery'12 does well, that many other tablet, Internet based and desktop based gallery systems don't do, is allow you to place flat art anywhere on the wall, stacking art up down and around, anywhere there is wall space. Great feature! I love this app, but it's pretty useless in the end. After all is said and done, a gallery is for viewing. Why bother setting up a show if no one can see it? 3dGallery'12 offers no way to export or email this 3d gallery, no way whatsoever. There are standard 3d formats out there, why not export? Why not provide the ability to export (submit) to the app store so that people could purchase your gallery exhibition as an app in itself, which could be updated regularly? This would be a perfect solution. This app is a visualisation tool. Use it to visualise what your digital artwork would look like printed and hung in the real world, as if your digital artworks were art objects. Th