Just needs a save button
Amazing game. So simple yet so addictive. Challenging and fun. As the other review said, just needs a save button so that you don’t have to complete a run all at once
Да, Alchemy Dungeon можно скачать бесплатно, однако в приложении есть встроенные покупки или подписки.
🤔 Качество приложения Alchemy Dungeon спорное. Некоторые пользователи довольны, в то время как другие сообщают о проблемах. Рекомендуем ознакомиться с отдельными отзывами для получения более полной картины.
Alchemy Dungeon имеет несколько покупок/подписок внутри приложения, средняя цена покупки составляет 6,200.00 ₦.
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Amazing game. So simple yet so addictive. Challenging and fun. As the other review said, just needs a save button so that you don’t have to complete a run all at once
This game has a ton of potential. At first I thought it was one of the most interesting strategy games I’d ever played. But after I upgraded the characters a bit, the game got so easy that it became impossible to finish a game without forcing a loss, because I never had time to play a whole game while doing my best. Forcing a loss is a really unsatisfying experience, but with no save feature, the only other option is to walk away and lose all the accumulated coins. This seems like an easy fix, and maybe a save feature could even be monetized. But more difficultly when using leveled-up characters wouldn’t hurt either.
Smart idea! It's really simple & engaging game! But it should be better if I could save my progress through dungeons as each session can be too long (as a mobile game session)
It was really fun but after you unlock everything (does not take long) I can’t find a point to keep playing. I regret paying for the ad free experience given how short the game is.
This is really well made and a fun game. The rules are really unique and the difficulty is well balanced. My only complaint is that there is essentially no tutorial. You basically have to teach yourself how to play it, but that’s kind of fun in its own way.
Very fun once you get the hang of it, could use some tutorial or explaining as I didn’t come across a system like that before. Some of the events are unpredictable like where or when would a square be clickable to reveal a monster or an item and for some reason the squares around the monster turns gray. I don’t know if it’s a bug but twice a monster just went full super saiyan broke the code and moved to another square across the board; one of this time he replaced a sword that was vanished. It’s a really fun bug so improve on it please. Much love.
I do not leave reviews often, but I feel this game has some solid potential, and I really wish the creator(s) could recognize that. Play the game for five to ten minutes, and you can tell that this could be a VERY addicting game. However, after playing a couple times you quickly realize that it's near impossible to make it very far. As you progress through the level, your objective is to craft weapons to attack/kill the creatures and score as many points as possible by collecting more items. As you clear a tile by either destroying the creature or merging items, you then have a blank tile appear at the top of that column. Unfortunately as you clear the initial stock of useful items from the screen, you get completely stiffed of items as you flip these new tiles. About 50 points in on almost every playthrough I would start to flip almost no items to help attack, just more creatures with larger HP. So you are forced to attack "barehanded" which drains your health. Why play a game that gives you absolutely NO way to "win". Upgrades cost exponentially more gold, and with how little gold you acquire in a playthrough you either have to "pay to win" or you need to grind for almost no satisfaction and pure frustration.
I really like how you have to get a type of score to get more characters and powers And of course dungeons progress The game, also why is the main menu song feel sad?!
Are a no go
I am wasn’t interested in this one until I saw the art style and recognized it from some of their other games. I’ve enjoyed those and like this one as well…feels like it may be their best one? Good challenge, iterative progression, etc. I do wish all the monsters, objects, etc had actual names, which can add a lot of character to a game like this, but really that’s just a small quibble…def worth checking out!
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