Cool concept, but needs better contols
It is very satisfying to move the pieces around and watch the „laser“ smoothly reflect and bounce. My biggest gripe is the way one must cover the pieces with a finger (two if u include rotation!) to move. It makes fine adjustments difficult and takes away from the game’s smooth aesthetic. Maybe allow a piece to be manipulated in a larger radius? Overlapping pieces follow their same z-order? Maybe there‘s a new mechanic in there somewhere...