Не стоит
Задумка хороша, но контента очень мало. После 3х прохождений и выполнения всех челленджей в игре просто нечего делать буквально спустя 3 часа. Для рогалика это просто ничто
Forward не является бесплатным (стоимость составляет 1.99), однако оно не содержит встроенных покупок или подписок.
🤔 Качество приложения Forward спорное. Некоторые пользователи довольны, в то время как другие сообщают о проблемах. Рекомендуем ознакомиться с отдельными отзывами для получения более полной картины.
Цена Forward составляет 1.99.
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Задумка хороша, но контента очень мало. После 3х прохождений и выполнения всех челленджей в игре просто нечего делать буквально спустя 3 часа. Для рогалика это просто ничто
I hope there is more content planned. I think two ideas for other classes would be a shadow step type character that can leap over a card or another character that has a backstep, that can go back to a previous row. Lovely game and awesome work!
it did serve a purpose and was fun to unlock the characters and some challenges. but what’s annoying is that on the journey mode which has the potential to be so much fun. Zero explanation to what increasing and decreasing the values actually do in game. i’ve tried a mix of things and they are all impossible because not one thing makes sense. does increasing the quantity or the loot a good or bad thing? does increasing loot quality mean there’s less quality or more or rarity of items? does it mean i’ll find less or more lol. hopefully they can add some explaining
I don’t usually write reviews but a reasonable priced, thoughtfully designed, and really fun game without microtransactions is worth a great review! I really loved this game, and there’s a surprising amount of depth to the card system, a variety of characters, and lots to discover! I hope the developer releases additional content: I’d love to shell out a few more dollars for an expansion :)
Clever mechanics and card/item synergies make for some interesting play. Each character requires different tactics, keeping it fresh. Successful runs take about 15 min, so good pickup-and-play.
This game has a problem that many roguelikes share, which is that some of its “difficulty” arises from the statistical risk that it might generate a board which is impossible to beat even with perfect play. At lower levels of difficulty this is acceptable because it’s reasonably rare, but in some of the game modes, and with some of the characters, particularly the extremely imbalanced/gimmicky ones, you’ll find yourself losing because of an impenetrable wall of damage that no amount of preparation can forestall. This is frustrating. The counterpart to this is that the RNG sometimes produces games that are arbitrarily too easy, even at a higher difficulty setting. Victories achieved this way are unfulfilling. That feeling of unearned victory bleeds over into a suspicion that all of the victories were due to flukes. The interplay of the various game item cards encourages a range of play styles and makes each character feel unique, which is nice. The corresponding downside to this, which I think others have pointed out, is that you are often at the mercy of the RNG and you will wind up often using one or two default strategies based on the first couple items you happen to get. Overall, this game is not particularly difficult. I got to 100% completion on this game in about 3 weeks of casual play. I like the game’s visual style, and it has a fun dungeon-crawl-throwback aesthetic.
It’s a low commitment game that was thought out quite well!! Been playing it for a number of weeks on and off. Again… very well thought. I like it. I do see there is likely going to be a cap here at some point. But it’s a loose cap, Unlike a full-blown campaign though with a clear end. Good play. Would certainly buy again and I recommend to friends. I have had no issues with gameplay or software bugs. And I note to developer—I really love the different challenges. I think it lends itself to different people’s game preferences.
This game is delightful; a small, easy-pickup way to crawl through some dungeons and off some baddies … The art is great, it starts off pretty easy and walks you through how everything works, and then starts to get more interesting as you acquire more characters (with unique abilities) and start stacking cards that enhance your actions. I’m really glad this has a nice format for iPad; it can be used in landscape mode (which I love) since I usually have my iPad with my Magic Keyboard. If I had one request, it would be to enable “iCloud Syncing” between devices … I usually play this game on my iPad, but sometimes, when I’m out an about, I’ve wanted to play this on my iPhone and pick up where I left off — and that functionality doesn’t yet appear to be supported. Beyond that — this game is a steal for only 2 bucks — get it!
If you’re a lover of Slay the Spire, Dawncaster, Inscryption, or MTG you’ll like this game. A few bugs need to be worked out (level skipping, blank screen) but the game itself is great and more than worth $1.99 I enjoyed unlocking the new characters, achievements, and challenges. Hopefully they drop some DLCs soon because it’s NOT ENOUGH.
Best card rogue-like on iOS!! Update: pretty sure this game has a Tony Todd Night of the Living Dead remake quote. Can I give this a hundred stars?
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