Early Impressions
The game mechanics look like they could be interesting, but the interface is pretty messy, which is a pretty big inconvenience for a rogue like. | Suggestions: • The map is too dim. Change the map to full brightness in bird's eye view or at the very least have visible indicators for walls, stairs, and NPCs. • Make it easier to switch between inventory and equipped items. • Thicker outlines on objects and tiles that aren't floor tiles would be nice. | I will continue to play and try to provide more insight into the gameplay, but these interface tweaks would make that experience much more convenient.