MMO. Continents without microtransactions are available with limited capacity.
STORY
After a number of incarnations on Earth and unhappy with the opportunities nations offer souls to grow, our hero, Kanli (you) is offered a chance to .. do better.
He will try, over a number of simulations, to build states that survive the hardships of time and scarcity whilst helping as many souls as possible evolve beyond the taints.
13 ideas that we explore in Minds of Nations
1. The Nation as a school for souls
You play the custodian of a state through millennia. The nation is both a state in the classical sense, but also a school for souls that are interested in overcoming this plane.
You have to consider strength, the material needs of a community and the evolutionary needs the souls that take birth in your realm have. A sluggish state will have them stuck for centuries into the same thoughts, fears and vices. While a weak state may not provide enough bodies or opportunities in life.
2. Religion as the development of methods for transformation, not a popularity contest
Incarnated or not, souls generate ideas for you. Ideas are of three types:
The first is the spiritual path that your nation discovers.
Ascetics tired of the endless cycle of birth-rebirth and desire-aversion, are developing methods for transcending this plane of existence.
So they develop the stages of concentration, reflections, prayers, mantras, breathing and other techniques for purifying consciousness.
It does not matter how many people adhere to the path your ascetics uncover. It is NOT about having many provinces declaring themselves Catholic, but rather, having a path that frees more persons from the chains of desire, hatred. Having more methods that incorporate different mindsets, that free one from all attachments and bonds.
3. Governance as a collection of answers to communal questions
Instead of having broad systems like Communism, Monarchy, or Democracy, you use ideas to answer each individual governance questions like:
"Who leads our nation ?"
- It can be 1 person, it can be three, it can be a couple, it can be a council..
"How is that person chosen ?"
- Leadership can be inherited, elected by others and then you'd have to choose who can elect your leader. Only landowners ? Everyone older than 14 ?
We approach every issue of community management in the same way, from economics to the justice system.
4. Effects that change over time
5. Effects that change based ON your production of their associated resources.
6. Algorithms that try to incorporate a bit of realism
7. Technology as a number of general subjects and not as a tech tree
8. Armies have to carry food and soldiers are recruited from the labor force
9. War, lies & propaganda
We explore the way politics has been poisoning our mindstream for centuries. Framing reality and spinning half truths into rigid dogma and encouraging us and our ancestors to commit various atrocities.
10. Karmic years & soul cycles
We try to incorporate the idea of karma into wars. A nation that attacks will get years added to the time needed for its souls to pass through each independent evolutionary stage. This means that fewer new ideas will appear in your state due to the emotional traumas caused in the conflict.
11. Astral plane management
12. Free-to-play continents, custom wonders, heraldry and more
You can fly a banner with custom heraldic elements that are not found in Europe in the Middle Ages.
You can also build new wonders - enough with the eiffel tower.
Every simulation includes continents that have no microtransactions. 100% free. However, their total capacity is limited.
13. Climate change
The game simulates the effect that large, monocultural, agrarian societies have had on the environment..
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Скриншоты
Minds of Nations Частые Вопросы
Приложение Minds of Nations бесплатное?
Да, Minds of Nations можно скачать бесплатно, однако в приложении есть встроенные покупки или подписки.
Является ли Minds of Nations фейковым или мошенническим?
🤔 Качество приложения Minds of Nations спорное. Некоторые пользователи довольны, в то время как другие сообщают о проблемах. Рекомендуем ознакомиться с отдельными отзывами для получения более полной картины.
Спасибо за ваш голос
Сколько стоит Minds of Nations?
Minds of Nations имеет несколько покупок/подписок внутри приложения, средняя цена покупки составляет €36.32.
Сколько зарабатывает Minds of Nations?
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Оценки пользователей
4.5 из 5
4 оценок в Германия
5 star
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История оценок
Minds of Nations Отзывы Пользователей
Riesen Potential, aber!
Das Spiel hat wirklich Riesen Potential allerdings gibt es trotzdem ein paar Punkte die einen aufregen. So ist es sehr nervig dass man zum Beispiel beim Krieg führen oft das ganze Land belagern und besetzten muss, was einen gut und gerne einige Stunden am Stück kosten kann, um seinen Friedensvertrag gegen oft Dauer afk Spieler durchzusetzen. Außerdem ist das Spiel oft sehr verbuggt, so kann man zum Beispiel nach dem man eine custom idea geschrieben hat nur nach schließen der App wieder in den normalen Bildschirm kommen. Manchmal streikt die App auf mehrere Tage komplett und man muss sich online anmelden um zugriff zu haben, weil beim öffnen der App der Ladebildschirm durchläuft. Es wäre echt schade wenn die großartige Idee und das Detailreichtum wegen solchen Lappalien verloren ginge. Ideen für die Verbesserung des Spiels fallen einem Hunderte ein, allerdings kann ich verstehen dass der Entwickler (ganz viel Lob an dieser Stelle) nicht allen gleichzeitig nach gehen kann. Ich bin mir sicher er arbeitet auch selbst sehr hart an der Verbesserung und Erweiterung des Spiels
Ein cooles Simulationspiel mit vielen Möglichkeiten
Dieses Spiel gibt einem so viele Möglichkeiten seinen Staat oder etc zu Managen. Man hat viele Möglichkeiten seinen Staat zu veränder und kann sogar eigene Möglichkeiten hinzufügen. Durch die Online spiele hat man andere Spieler, was auch noch für mehr Spielspaß sorgt. Hoffe es kommen noch mehr Spieler und Updates
An Inspired Work of Genius and Passion
This is a work of high art in the making, and a startling exception to the lowest common denominator expectation for mobile games. The creative passion and historical/cultural education behind the game reminds me of Herman Jesse’s The Glass Bead Game. As a cultural scholar, mystic, and artist, I am quite hooked. Yes there are UI issues, but that is to be expected for a beta and an indie work of love. The game remains quite playable and extremely fun for true lovers of deep simulation… hoping the creator never simplifies the depth for those who lack the patience to immerse. I would offer a couple of notes of loving feedback. One, I would suggest that the author’s monotheistic and gnostic biases do show in both the range of options given and their effects. While I appreciate the Eastern-facing scholarship that also suffuses the choices, I would suggest that indigenous and shamanic life ways and beliefs receive short thrift, and polytheistic traditions are downright punished. If the author wishes to make an attempt at a more universalist and open sandbox, I believe this should be corrected before the final draft. It may be necessary to bring in a friend with a depth of study in shamanic, ecological, indigenous, and polytheistic mysticism to properly complement the author’s own expertise. Second issue, in order to play viably in the sandbox, a degree of expansionism and aggression is necessary. Given the nature and soil of the game, it would be nice if a more local and cultural style of play — that is to say, not empire building — was able to be just as valid and “competitive” if in a very different way. This might bear a certain connection to my first point of feedback… A recognition that maybe there are other modes available besides that of the expansionist and generally monotheist state that we—in this era, on this plane—currently take for granted as the modus operandus of statehood.
So and So
It has potential but god the UI is terrible and is super confusing but I can’t wait for single player
Probably better on PC
This game seems really cool, but unfortunately on mobile it’s very glitchy. Once, I tried to zoom in on the map, but instead the screen became white. Like another review states, if you can make this game mobile compatible, it would be great.
Doesn’t work
Fun I guess if you can play it. Kept getting an error message.
Crashes
Would be a great game if it didn’t crash every couple seconds, as well as while sure the tutorial teaches basic things the player doesn’t understand all the choices at first, but those don’t get explained so they have to play for a while before actually understanding how to play, I’m honestly just sick and tired of it crashing over and over again.
Great game poorly/not implemented
I discovered this game on iPad a few weeks ago and am honestly obsessed with it, I can’t wait for next month when I can start from day 1! However it is all but unplayable on the iPad. Fortunately I have a laptop and the MMO online works fabulously, so I have taken up the game there in serious.
The biggest and most obvious problem that I would have thought would have been fixed in one of these updates is the fact that the game relies heavily on cursor hover-over information but that is not possible on an iPad. I mean, right? I am literally unable to see how long my colonists have left before they’re finished. I cannot see the great person bonuses, I’ve been picking one at random. And I cannot see idea bonuses or consequences before choosing them! I was literally poking in the dark the first week of playing the game before I went online and found that you could SEE THE CONSEQUENCES BEFORE CHOOSING THEM! It obviously changed the game dramatically.
I found before writing this review that this iPad app just opens a browser window to the online MMO. But to work with finger taps it needs to be more than that... it’s basically unplayable without a mouse, as is. I’d prefer it as an iPad app, so here’s to hoping one day... 🤞🤞
EDIT: after submitting my review I read a few other reviews and can concur that “long tapping” does NOT work on my iPad (Pro 13”)! It would fix a lot of of the problems if it did...
Can’t experience gameplay.
The game has a lot to learn and started well. It’s pretty cool. Then you learn that it has too many bugs. Like long tapping seems to never work. There aren’t enough details on how to do things and the limitations despite the clear effort they put into this. Then it comes to war, I star fighting, log off for an hour and all of a sudden I lose 3 provinces, which is fine, but I can’t fight back. I can’t fight back because while offline I receive a peace treaty and the game auto accepted it for me while I was offline? Maybe they messed up this game for a tablet? I mean this is a device I purchased new last month. The game was 3 stars, but not being able to experience part of the gameplay without staying logged in really does it for me.
So much potential
This game is like seriously extremely fun. The problem is that it is so difficult to play because of the insane amount of bugs and horrible UI. Sometimes I tap something by accident and now I can’t see the rest of my provinces like why? Remove the bugs and this game is a 5 star easily
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