It’s becoming boring
The idea of the game is great, yet the energy thing is a buzz kill especially the amount of time it needs to restore. Also when an item produces multiple items from different family the probability of getting family 2 or 3 is veryyy veryyy low which takes up from the energy for nothing. At least for example make a token where you can get unlimited energy for 30min just like the one that stops the recharge of the items! I will be removing it as it’s becoming really frustrating and doesn’t make any sense.