Jeu de réflexion étrange
Diffèrent avec ses cartes, et très beau graphiquement
Да, Where Cards Fall полностью бесплатное и не содержит встроенных покупок или подписок.
🤔 Качество приложения Where Cards Fall спорное. Некоторые пользователи довольны, в то время как другие сообщают о проблемах. Рекомендуем ознакомиться с отдельными отзывами для получения более полной картины.
Приложение Where Cards Fall бесплатное.
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4.67 из 5
3 оценок в Швейцария
Diffèrent avec ses cartes, et très beau graphiquement
Jolie graphismes, histoire qui joue sur la poésie mélancolique et une dynamique de jeux original. Je n’ai pas encore terminé les jeux, mais cette dynamique devient un peu redondante la ou elle aurait pu jouer sur plusieurs les 6 dimensions du cube. Cette petite déception ne me retire cependant pas l’envie de terminer les jeux
Un univers et un scénario très originaux. On se laisse aller à se perdre dans ce monde poétique et parfois inquiétant. Parfait sur iPhone, mais les contrôles sont très difficiles sur AppleTV... dommage.
Nette Mechanik und eine gute Atmosphäre. Hat mir einige Stunden Spass bereitet. Seit langem das erste Spiel das ich wirklich zu Ende gepuzzelt habe. Zum Glück gibt es ein dezentes Hilfesystem welches einem aus der Patsche hilft wenn man gar keine Idee mehr hat wie es weitergehen soll.
Honestly I love this game. I’m not sure what I was expecting when I downloaded it but let me say I have been surprised. It’s a little tricky at first because there are no directions or like a tutorial to get you used to the gameplay before you start, since there’s no words or written notes. Other than this small blip, the game is amazing. It’s fun, challenging, cute storyline. I’ve almost finished it and I started the game this evening, I just can’t put it down.
Love the gameplay and story. Graphics are great as well. My only issue is my games aren’t being saved. When I come back to play, I’m always back to a level I’ve already played before. iCloud is on as well. Idk what it is.
I think I was just misled because this was in the games category. I think there is a certain expected amount of flexibility, autonomy, interactiveness, room to explore, or clarity (in terms of what the goal is) for games, but like many other reviewers say, this app lacks that in terms of game standards (in terms of what’s available in the current market). I think that’s mostly why people (me as well at first) got frustrated. However, the graphics are amazing. You can see that each scene is delicately made and the many sound effects and music that go with them are great. Also it’s really beautiful how the cards turn when you’re pressing on them and they glide so gracefully. It’s such a great idea and initiative. I would love to see more and help the developer make additions to the game if they want that. All in all, I think it would have made more sense to me if this was called an “interactive display” or like an “interactive exhibition series”. There is so much to be appreciated in terms of the beauty and flawlessness of what is presented, but the “game” side of it just doesn’t match the level of beauty or intricacy of the design. Still enjoyed it a lot. I just wished I could do more with it!
The visuals and sound are lovely and the card folding/unfolding feels nice, but I quit very early. It feels like the aesthetic and the attempted story work against the game's puzzle nature. The detailed environment makes me want to explore and try things, but it's not that kind of game — you expand, collapse, and rearrange boxes to unlock cutscenes, and that's it. And all I got out of the few cutscenes I watched is that some people talked — no sense of the content, mood, or importance. The narrative aspect also frustrates me because I have no clear sense of why I'm moving thru the levels or why buildings and doors made of cards are a thing. If the game were more purely a puzzler, this wouldn't matter — the goal is to solve the puzzles and the card-buildings are just a quirky choice. But half burying the puzzle nature under the story and aesthetic changes my expectations and leaves me disappointed.
The game mechanic here is original and quite satisfying to interact with. I can't imagine how this works on a PC as the touch interface seems ideally suited for how it's presented. At first I thought the game was going to be rather short, but then the scenes kept coming and new intricacies are introduced at a reasonably modest pace. I wish I could say I was getting a lot out of the story, the made-up "gibberish" language seems rather pointless and I have no idea what the disembodied eyes are supposed to represent. The save issue as described by others is present...i.e. if the app closes down due to memory management it's possible your progress can be reset to an earlier level. I discovered that if I immediately close and relaunch the app it returns me to the latest level I'm playing. Amazing that the sophisticated gameplay and graphic design can be so well-executed, but these simple housekeeping tasks present challenges. All in all, the game has me hooked and I would be interested to see a sequel.
Hey snowman … all you needed was a double tap to expand or collapse cards. I get why you picked pinch and spread to do this but it’s gimmicky and a pain. Double tap is clearly a better option. Keep it simple. This kinda kills the enjoyment for me. Game looks really nice but it’s kinda slow and monotonous.
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