Really bad game play
Just really bad, wouldn’t recommend it
Yes, Blast Waves is completely free and it doesn't have any in-app purchases or subscriptions.
🤔 The Blast Waves app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
Blast Waves is free.
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1 out of 5
1 ratings in Chile
Just really bad, wouldn’t recommend it
The controls for this game are atrocious. Avoid this game at all costs.
I was happily surprised by the new update and thought it was crazy how close it came out to the release of Ultra Blade! I have been enjoying the added weapons and Gorrian home world level! Already said it before but this is a great and unique game, and Kyle Barret is an amazing dev! If you like this game check out his other stuff, especially the first one I played by him, a century spanning vampire rogue-like called Rogue Immortal!
Kyle Barrett is a solo developer who is passionate about the games he makes. He literally makes the games he wants to play, and wow, I want to play them too! Every one of his games is a gem. Here’s to many more Kyle Barrett games! I am in my first playthrough now, and I am loving the game. I am using the default controls Kyle created, and I find them intuitive and fun. Just gotta get used to not starting on your character when you want to move the camera, and always starting on your character when you do want to move. The backstory of my character is cool, and it is fun to see his impressive list of accomplishments grow. I always love unlockables, and Blast Waves has tons of them! Going rogue now. Get the game and have a Blast!
This is a great game and it has lots of potential. I do think that there should be more to the survival story than just ending with command mode. I think there should be like a campaign of some sort where you can continue to grow and conquer worlds and win battles. There should be some kind of end goal. Maybe you could make a mode where you are actually fighting a war and have to liberate the planets and continue fighting and liberating planets until your commander dies. The commander mode has no weight to it, you just endlessly fight until you die and then do it all over again. There should be other modes and other campaign style elements just to give the game a lil more spice. I do think that it’s a pretty good game though. Will there be any updates in the future?
Concept is good, but the control is too clunky. Why not give us a virtual joystick to control moving, and an emergency fire button to shoot the closest enemy.
The game is overall good. The only thing that needs to be fixed is the camera control. Every time I try to love the camera it doesn't move and I die and it's extremely frustrating.
It’s a great game with amazing action and strategy it’s like FTL on the ground!
I got duped into thinking this may be good because it was pumped up on the AppStore rankings to top 2(!) of paid games. The clip in the ad looks great, but it plays really badly. It drops you in a rogue like play through with literally no tutorial, and the gameplay is slow, lacking fine control. I was thinking it would be turn based, but you get a time-stop superhot type thing. But the game is so shallow and clunky there’s no way to really outplay the enemy with your extra time to think. It’s easier to accidentally drag too far and walk straight into every bullet. Come on, these rankings are being manipulated.
But the movement scheme needs some work. Maybe allow us to have a joystick to move instead of dragging. Shooting has a joystick oddly enough.
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Top Paid
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102
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