Funny game... can't think of a title.
It’s just a silly lil game-maker. But It needs some balancing. I think unlocking these 'palettes' through events that last a certain amount of time is a... 'meh' idea. The events are cool, and it’s (probably) fun to complete them for the palettes, but it gives new players somewhat strict limitations into drawing sprites and etc. (Or if I'm just a stupid lil guy and you can somehow unlock these different palettes via other way.) I would also love to see a somekind of "multi-solid", or “multi-collision” behavior, so it only collides with blueprints that have a specific tag, Or vice versa. (For example: a block that can collide with two other blocks, And another block that can collide with only one of them (if this makes any sense))