Would be five star
If it would save the automatically save the game when you switch apps.
Dungeon Falan is not free (it costs 2490.00), however it doesn't contain in-app purchases or subscriptions.
🤔 The Dungeon Falan app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
The price of Dungeon Falan is 2490.00.
To get estimated revenue of Dungeon Falan app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.
If it would save the automatically save the game when you switch apps.
When loading this on an iPhone 13 Max, the app opens successfully and seems to get into the game mode, but once there, the game refuses to acknowledge any attempts to match icons.
While Dungeon Raid was the original concept and lost to an iOS update, Dungeon Falon brings back the many hours of fun. Definitely could use a bit more in the unlockables, but this variation has enough depth to keep me going. Thank you for breathing life into the dungeon-tile game.
Why doesn’t this game auto save like most smartphone games? I get distracted by a message notification in another app, end up forgetting about the game, browse Reddit for awhile, then open the game to find out iOS kicked it out of the background. It starts up again, and if I didn’t hit level 2 before leaving the game, I have to start a new one. If I didn’t hit a new level, then I’m reverted back to the previous level. It’s super not friendly for being a smart phone game and really makes it a slog to play.
This game, while fun, isn’t as smooth or as deep as the original “Dungeon Raid” game that this game is designed directly after. It would be a 1-to-1 conversion of Dungeon Raid, but it is more of a 0.5-to-1 conversion as it is missing a lot of the features of the original game. You don’t gain unique stat bonuses or gear for defeating bosses, your individual heroes do have some unique toggled skills, but they don’t have the unique style skills like the uppercut damage bonus or the infinite combo skill that allows you to pass through tiles of non-like types to continue comboing for whichever tile type you started out with. There is no real rpg element to it as you don’t continue unlocking perks or abilities for each character type in-between games, the different heroes don’t really change the feel of a given game like the enemy types don’t really vary based on hero type or anything, comboing between tiles feels a bit sticky and sluggish while also being less precise, but you can work around that well enough, and the game board isn’t as big as Dungeon Raid’s was which leads to stale boards with too few creative options too often. Yeah, it is just a less deep, less smooth Dungeon Raid where they have added a rather meaningless “level cleared” wipe after defeating a boss as opposed to dropping some unique loot and just continuing to ramp up the board as you progress. It seems like they tried to make it “it’s own game” with those shallow tweaks and it’s a shame because a direct recreation of Dungeon Raid would have been more worth my money and a lot of people would probably have bought it for that very reason. Still, it sort of fills the void left by the now defunct Dungeon Raid. I just wish it were more so. Also, the music is pretty bad and greatly detracts from enjoyment. I recommend turning that off.
Thanks to Touch Arcade I got to relive my childhood with this game (not really, I’m 50). Dungeon Raid was a classic in its day and I played it constantly. Dungeon Falan hits all the right notes and has all the tension of the previous game. I like the new skills and upgrades. Graphics are great. Sound is great. Can’t wait to see 2.0!
Just discovered this. Was a Dungeon Raid fan years ago and this one plays great. It isn’t exactly the same but close enough. I feel there is more that could be done with it and would love the devs to keep improvements coming. I would pay for things like character types and bonus power ups etc.
Fix the unlock issue
This was mentioned before but I hope there will be a change to allow weapons/armor to keep upgrades when purchasing new gear. Replacing those buffs makes upgrade builds a lot worse (which was the first build I did when playing the game for the first time). I like the game and am glad to have a dungeon raid clone again. Looking forward to updates.
I absolutely adored this game, then right around the time the dev stopped updating, it got to the point where I can’t finish a boss. At all. The trail that I’ve made to hit him just freezes, and I have to force close and reopen to start the same level over again. This happens regardless of starting a new game, deleting and redownloading, regardless of device… It’s super freakin frustrating. It’s fantastic if it works, though.
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