Awesome
Awesome game so no $$$ spent and so many combinations to win. Dont have to relaying on s tier monster to pass the stage. Pls get new or more quest for daily to reward more.
3 out of 5
8 ratings in Australia
Awesome game so no $$$ spent and so many combinations to win. Dont have to relaying on s tier monster to pass the stage. Pls get new or more quest for daily to reward more.
This is a fantastic game by Tuyoo Games. I love the animation and the thoughtfulness that has gone into the development of this game. There is one thing I am currently concerned about and this would be the long term balance of the game. As more and more characters are released naturally you will need to be increasingly creative to try and come up with something that is new and refreshing - which is great! However at the same time, this can make older characters somewhat left behind as the scales are tilted in one way or another. If I were to use some examples: When you view the letter classing of each character which starts at Nil and moves up in sequence from D,C,B,A,S (S being the strongest) for the following categories: Damage Survive Buff De buff Control Healing You will notice characters such as Feng who is: S Damage B Survive A Control Nil all other categories (meaning not capable) You then have Harry who is fairly new: B Damage S Survive S Buff D Debuff C Control Nil Healing And now the newest character Lycidas B Damage A Survive B Buff C Debuff S Control B Healing You can see the natural progression which is great, but at the same time old favourites people want to hold onto, will be outclassed despite being of the same tier, due to simply the need for progressive creativity in character design. Although this progression is good, it almost creates a necessity to strengthen new champs and forget old causing an illusion of diversity. Please don’t forgot older characters such as Feng. I would love to see periodic Balance, Buff and Debuff patches. The fact that Feng is only capable of three things and only one is of the S rank whereas Harry is capable of 5 of which two are even S And Lycidas is capable of all six whilst still having an S capability in control tells me despite them all being of the same legendary class there is still an inbalance. I would expect a character like Feng who is only capable of three things be a master at all three with each being of the S rank tier. Whereas a character like Lycidas who is a jack of all trades perhaps have 6 A rank or B rank. If this balance is already addressed or being addressed behind the scenes then Thankyou. If this is the case, I hope it could be updated in the D-S rank visual Dashboard which I think is a crucial component for players when they seek to select and build their teams. Thankyou in advance, keep up the brilliant work!
This is a game I haven’t spent a dollar to play and I have been playing this for over a month. This is the first game which is free and easy to build you preferred team.
This is waaaaaaay better than Non Stop Game
This game has no strong champions guaranteed on 10 champion draws!!! How about 40 draws then!!! Still no!!! Wow!!!
Overall it is a pay-to-win game. The game has a very limited champion pool in which paid champions are over power than any other rolling champions. The strength of the champion types also imbalance. Some are extremely strong, some are weak as a minion of the game. You’ll be strong in the game as soon as you pay a specific amount to get some specific champions who are the strongest in the game (approx 8)
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