I'm Japanese…
早く…早く日本語版を出してください!! Please issue the Japanese version immediately!!
Yes, Mayday Memory is free to download, however it contains in-app purchases or subscription offerings.
🤔 The Mayday Memory app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
Mayday Memory has several in-app purchases/subscriptions, the average in-app price is ¥270.31.
To get estimated revenue of Mayday Memory app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.
4.55 out of 5
11 ratings in Japan
早く…早く日本語版を出してください!! Please issue the Japanese version immediately!!
The game itself had a very interesting storyline, and I got almost to the end of the game! There were only a few issues, the main one being ads. The amount of times an ad popped up mid story will never stop amusing me- someone could be dying and a n ad would pop up! This being paired with the amount of time it took for energy to restore, the amount of gems needed to get ONE GUY to like me back- and just the way it was not that good for F2P people (like myself) just turned me away in the end. Long story short, if the ads were lessened, energy was easier and faster to get, and the materials were easier to come by, the came would of been 100% better.
So my opinion on the game is that it’s a bit hard to play. First, the energy usage goes down in seconds. It’s hard to get enough energy to play the game with buying something I will say. And the cost of things is way overpriced. It should not cost almost 20$ for 100 energy. It’s not worth the money. Second, the ads. I get that all games have adds, but I feel for this type of game the ads are a bit excessive. I understand adds in otome games if you want extra diamonds or energy. But just for getting into the game or starting a episode is an ad, and a long ad too. But other than that I think the characters are super cute and have lots of personality.
Nice game, but I bought something and now it isn’t showing my purchase. I emailed the team several times, but nothing. Would love to play it.
I really like the game so far. The story is interesting compared to the other otome games on the iPhone and the art is nice too. However that aside, this game is not for those who are poor like me and either can’t or don’t want to spend money. It takes almost a full month for you to fill up all your energy. Right now I get 3 energy for every hour and a half. I didn’t even start out with that much to begin with either. Starting a chapter is already expensive and by the second round of multiple choice I can’t continue. It’s either wait till the next day so I can complete a single chapter and get all the story at once or play every couple of hours and get frustrated that I can’t finish a single chapter. With the amount of adds on the app you think maybe the energy system could be a little more forgiving but it’s not. I’ve played mobile games whos energy system may be lower, but fills a lot faster. I wish I could do some sort of mini game to fill up a limited amount of energy. Or even a warning of the totaled amount of energy that it will take per chapter at the beginning so I can get through the story and remember it. Do with that information what you will but I don’t think the game devs would actually change anything.
The amount of ads drove me crazy and made the game “cheap” for me. Not only that but the watching ads for EXTRA- STOPPED working 😭😭 so no matter how many times I watched ads I never got the rewards😕
Me recuerda a compañeros peligrosos
I don’t want to stop playing it because it’s so fun and it makes me want to play more games but I can’t stop playing it so I’m not really interested anymore In other games that is not these game
I can guess you’ve got common complaints about this, but the energy is too much work to earn in future chapters. And it you don’t want to to pay— like me— you’d get ‘free stuff’ such as the diamonds. But it’s honestly too much of a grind, and the rewards are generous, but I’d suggest lowering the amount of effort for energy. Otherwise, the game is nice, I love the characters and the personalities. Along with Dell, who is an amazing main character. Great game, but please review the energy choices.
This game is amazing, the characters are captivating and the main character is interesting too. I love the story for it and all plot twists. The energy increasing as you go further is a bit ridiculous, many have said that and I agree but I can get past it as I adore the story in this game. However, when you finish the story not only are you not able to reset it and go back to episode one and start all over again, all of the episodes now cost 0. Which is great! But not great if you purchase the energy packs expecting to have to use them in the future. On top of that as I said the story doesn’t reset, you can’t even reset it manually if you wanted to. So if you want to read the story again and make different choices you will have to go all the way from episode 36 back to 1, then 2, then 3 each time. You get the gist. It’s also mandatory to give gifts in order to get a happy ending with your chosen love interest which can be very expensive, especially if the character you choose is Syd (at least for me). Whenever I did the randomized gifts I got 6 gifts each for both Hansol and Ain after spending lots of gems, for Syd though? I got maybe 3. I had to buy his gifts with real money about 4-5 times on top of the other gifts I slaved over in order to finally fill out his relationship bar. So yeah. And as I said earlier you can’t reset it, that’s the big one for me. That means either play the story once with the decisions you make and gift gift gift to get the other characters happy endings, or manually go back every single episode to reread it and make different choices (which by the way I don’t even know if it’ll improve your relationship or not I haven’t tried yet). If you change anything PLEASE let us manually reset the game. Have us keep our gems, energy packs, gifts, and the memories from previous happy endings like you did in Havenless.