De parte de Emil
Es muy bueno el juego
Yes, Medieval is free to download, however it contains in-app purchases or subscription offerings.
🤔 The Medieval app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
Medieval has several in-app purchases/subscriptions, the average in-app price is USD 9.49.
To get estimated revenue of Medieval app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.
4.82 out of 5
34 ratings in Dominican Republic
Es muy bueno el juego
El juego esta bien hecho pero le falta variedad de guerreros,si pusieran mas guerreros,arqueros y caballería fuera mejor
game is some good simple fun, but i’ve noticed a couple bugs that make it a little worse. the biggest one is that the trading post doesn’t have anything to collect after starting a long 1hr or 8hr sell to make some gold, and it doesn’t make any
Overall a great game. Straight forward but complex enough to get you hooked. Build swordsman, archers, and horsemen. Fight waves of enemies. Make money. Build things to make money. No in-app purchases but there are options if you choose to do that. My one complaint, and this might be a bug, I’ll send my ship out for an hour or 8 hours and check back later only to find it never went? Or it did go, and I didn’t get my currency. Same thing happens with farming. I’ll plant crops only to come back later and find that nothing happened. I hope this gets fixed as this is a major part of making gold.
I think the game is really good and I like the idea of the game but there is one flaw it’s the in game purchases, I feel they are really pushing you to buy gems because the only way to get them is by spending *500,000* gold to get a small amount of gems or to buy them. personally, I think that there should be a mine for gems and there is wolves in the mine so it is hard to get the gems and you will only get about 10 gems when the collection process is done.
I'm happy to see a solo developer put their work out there and paid the 3.99 to remove ads. The game is interesting for the first but but then goes nowhere. I was quite disappointed to start the 3rd island and discover nothing different, aside from some visuals. Also, the Bank doesn't do a good job of tracking your offline time, meaning a lot of the time it returns nothing. If it doesn't receives any updates, I can't really recommend this to anyone.
It’s a great game, fun concept for sure. But once you figure out the best strategy, you can blow through an island in a couple days without buying anything. Just wish there was more to spend money on or to upgrade, because you can complete ever island without buying blacksmith upgrades or castle upgrades. Look forward to seeing if they add more.
Hard to find games like this.
I love this game I think the pacing is really great but I wish there wasn’t so many ads
I’ve had this game for over a month now. It’s definitely a solid game for playing against waves of enemies with your own upgradable armies. Though it can be as simple or complicated as you wish it to be. In reality there’s not too much needed to progress through the storyline. Which makes it appealing to younger audiences who may desire this style of game (or adults trying to encourage this genre onto the children in their lives). But it still allows for certain styles or flair to combat and general gameplay. Pros and cons: it’s a solid game with decent graphics and scratches that medieval combat itch when I’m away from my cpu. It is engaging with different ways to earn gold and a generous way to earn diamonds (in game purchasable currency) that’s directly tied to game progress. And one part that sets this company apart from others is their choice of ad placement. All of the ads are optional except when defending the waves of attackers for gold. Every three to five waves has an advertisement. The rest of them are optional with worthwhile rewards for watching them. The cons are that it can be overly simple with gameplay after the first island (maybe allow access to different troop types that we see from the enemy side? Or use archer and ballista mechanics for the enemy side to increase difficulty? Would love to see more freedom of creativity from the devs) the graphics and troop movement could be better polished and updated (not a big deal personally. But when enemy troops walk over their wall when defending an attack it’s not the best for imersion) other than that I’m looking forward to continuing to play this game. Thank you devs for the hard work you’ve put in already and I hope that y’all get the opportunity to update the game and expand upon it
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