ScourgeBringer is a fast-paced free-moving roguelite platformer. Help Kyhra to explore the unknown and slash her way through ancient machines guarding the seal of her past, and maybe the redemption of humanity.
Set in a post-apocalyptic world where a mysterious entity wreaked havoc on all humanity, ScourgeBringer puts you in the shoes of the deadliest warrior of her clan: Kyhra. Help her to explore the unknown and slash her way through ancient machines guarding the seal of her past, and maybe the redemption of humanity.
Key Features:
• Dive into fast-paced rogue-platforming gameplay described by Eurogamer as "Dead Cells meets Celeste"
• Slash and shoot your way smoothly with super fluid platforming controls
• Sharpen your skills with a frantic combat system focused on attacks only
• Dash forward to the otherworldly adaptive sounds of Joonas Turner (Nuclear Throne, Downwell, Broforce...)
• Defy hordes of unspeakable enemies and giant bosses holding the secrets of the Scourge
• Explore the infinite depths of an ever-changing dungeon
• Uncover mysteries and find mementos of previous explorers to unlock reality defining secrets
This game is like a mix of Dungreed and Dead Cells but it’s far from the their quality.
The controls are not easy to get used to, especially trying to coordinate the jumping and dashing, the wall runs and slides caused me to get stuck on the walls when I don’t want to. The auto attacks make me stop in midair while I’m actually trying to avoid enemy fire. Because of this, it is extremely difficult to get through the levels even when my skill tree is maxed out. Thankfully, you can set an option for invulnerability and that was the only way I could complete all five levels.
The story is not worth exploring as it does not really compliment the gameplay much.
All in all, this game is alright for killing time when you’re on a holiday for a couple of days. Doesn’t have the same reply value as Dungreed or Dead Cells due to the very limited number of weapons and skills.