Six Ages: Ride Like the Wind

Mythic story-driven strategy

Published by: A Sharp
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Description

Life between myths. Clans, cows, choices.
The spiritual successor to King of Dragon Pass, Six Ages combines interactive stories and turn-based strategy. Your small clan’s survival depends on its relations with the warring gods and their followers. Play involves actions such as improving pastures, exploration, trading with your neighbors, and raiding. You can even travel to the Otherworld to visit your gods. You also need to deal with crises ranging from marauding dinosaurs to diplomatic requests to illicit love. Your choices have a politico-economic impact, but some consequences might not be obvious for decades.
It’s set in Glorantha (the world of RuneQuest, HeroQuest, and 13th Age), where the laws of physics are subordinate to the whims of the gods and spirits.
Six Ages is immensely replayable, thanks to over 400 interactive scenes with multiple outcomes. Short episodes and automatic saving mean you can play even when you only have a minute or two. The built-in saga writes down the story for you. And advisors with distinctive personalities help you track your cows.
148Apps: “… absolutely worth playing. … Six Ages uniquely weaves an astounding amount of of narrative, lore, and nonbinary decision-making into its gameplay that makes it feel truly unique and special.”
Touch Arcade: “… if you want to get lost in a world full of meticulous details and gameplay that isn’t quite like anything else, you’ll want to hop on to Six Ages as soon as possible.”
Pocket Tactics: “Six Ages holds a wealth of wonders few other games can match.”
One of Rock Paper Shotgun’s top 100 PC games of all time: “All your choices create a curious and gnarled tree of a story … that is sometimes funny, and sometimes a little distressing.”
Ben Silverman: “A heady mix of “Civilization” and a Choose Your Own Adventure game… Ridiculously deep and “just one more turn” addictive…”
When you complete Six Ages: Ride Like the Wind, you can continue your clan’s saga in Six Ages 2: Lights Going Out.
The game is completely accessible via VoiceOver.
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    Six Ages is not free (it costs 9.99), however it doesn't contain in-app purchases or subscriptions.

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  • How much does Six Ages cost?

    The price of Six Ages is 9.99.

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User Rating

4.71 out of 5

17 ratings in Netherlands

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Ratings History

Six Ages Reviews

cool

het rode leger on

Netherlands

erg leuke game maar het vechten is erg lastig.

Difficult

Tkrens on

Netherlands

I played on easy difficulty and my clan ended up in a downwards spiral I could not escape. It is frustrating when the clan or the council offer advice that cannot be followed, such as suggesting a magical action when there is no magic available.

Een spel om je in te verliezen

Repelstale on

Netherlands

Net als zijn voorganger King of Dragon Pass vind ik dit spel tot de absolute top behoren. All-time. Op welk platform dan ook. Bepaal het lot van een clan door beslissingen op strategisch, moreel en triviaal niveau. Geen grinding of oppervlakkige actie, maar een levende wereld, waarin je daadwerkelijk op kunt gaan. Dit is écht een rollenspel. Maar wat het zo geweldig maakt voor mobile is het feit dat je een complete roman speelt in stukken zo groot als je zelf wilt, urenlang of een paar minuten.

Great game!

Bas1976 on

Netherlands

Great successor of King of Dragon Pass!

Great game, perfect on IOS

rado907 on

United States

Unique title that masterfully combines management, rpg, roguelike, chose-your-own-adventure, and strategy in an established heroic fantasy setting. Plays perfect on iOS. Has a phenomenal sequel (Six Ages 2) and an awesome spiritual predecessor that was already a classic back in the day (King of Dragon Pass).

this is an awesome game

Greek girl 86 on

United States

this game I would highly recommend to those who enjoyed King of dragons pass. It is the sequel to the previous game. I like this game a lot. The music is beautiful, and it works well with voiceover.

Simply Superb

RChaseJohn on

United States

A wondrous follow up to KoDP.

One of my favorite games

dacalo on

United States

Great lore with deep mechanics/system. Sometimes I don’t know what I am doing but enjoy the consequences. Have both King of the Dragon Pass and this game and spent hours and hours of fun. Will buy the sequel on day one if they ever release one.

I keep coming back to this game

Frosty63479 on

United States

This game is unlike any other. Strategy and RPG in one - and a story to boot. Its also very replayable. Ive led (and destroyed…) dozens of civilizations. I also love that wifi and a network are not required to play - so it works during flights and on subways, etc. I only wish the sequel was coming!

Almost Perfect

Lucienz1 on

United States

First, let me say this is one of the best games that I’ve played. You basically play as a clan trying to survive in a fantasy world where your god has just been killed. The progress of your clan is extremely engaging and some of the events that pop up are really interesting (i.e., how do you handle having an ally clan that has accepted your religious revelation taking the position that non-believers are heretics and can be enslaved?). But there’s one huge and pretty glaring problem. This is an extremely short game and it breaks my heart because the game length is artificial. Basically, the clock starts ticking once a single event chain, which occurs very early, starts. After that event triggers, it doesn’t matter what you’re doing or what you want to explore, once the event chain ends so does your game. This is extremely frustrating especially in the context of King of Dragon Pass which would allow you to decide when to start a Tribe (and thus start the end game). I feel like the game would be significantly improved if there was a way to allow players to determine when the end game chain begins (maybe when you’ve completed a certain number of rituals) but as it is, there’s no way to do this and it doesn’t matter what other event chains you’re in the middle of (and will never see the ending of) or if you want to play longer.

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