SuperBetter: Mental Health
The Power of Living Gamefully
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Description

Improve mental health, resilience and social-emotional skills.

SuperBetter is at heart a simple and transformative idea – we can use the same strengths naturally displayed in game play to confront real-life challenges, build skills, manage stress & practice self-care.

SuperBetter uses the psychology of game play in all of life. Playing SuperBetter means bringing a gameful mindset to real-life - challenging yourself, going for epic wins, adopting a secret identity, completing quests, battling bad guys, activating power-ups and checking-in with allies. The 7 rules for living gamefully is a framework to be stronger, happier, braver & more resilient in everyday life.

Invented by researcher & game designer Jane McGonigal, SuperBetter is backed by science. In a randomized controlled trial at University of Pennsylvania playing SuperBetter for 30 days was associated with significant improvements in mental health and resilience.

The SuperBetter app makes it simple to go for epic wins, track your gameful strengths and build your whole-person resilience - mental, social, emotional & physical. Proven results in 10 minutes a day.

SuperBetter is for youth, teens, young adults & everyone who wants to unlock their heroic potential using the power of living gamefully. Over 1 million people have played SuperBetter.

SUPERBETTER PRODUCTS

> Hero account: Play SuperBetter on your own.
> Host account: A web-based portal to host challenges for squads.
> Player account: Join squad challenges when invited by a host.

HERO ACCOUNT: PLAY ON YOUR OWN

14-day free trial

Grow your mental health, social-emotional wellbeing & physical resilience with a library of over 40 solo challenges.

Create your own challenges to go for personal epic wins.

Join squad challenges from hosts.

Watch a demo video on the SuperBetter website.

HOST ACCOUNT: HOST CHALLENGES FOR SQUADS

Promote mental health, resilience, social-emotional learning and skills for success with groups in a way that's practical & engaging.

Designed for educators, the Host account is available to anyone:

> Middle & high school teachers promote social-emotional learning.
> Small groups, teams & clubs foster youth mental health & resilience.
> Universities empower student success & student wellbeing.
> Small businesses make it a low-cost employee wellbeing program.

The web-based host portal makes it easy to create squads & host challenges. Squad challenges bring the SuperBetter methodology to life. Each has an epic win and 5-days of activities. Hosts select from a library of over 90 challenges to promote mental, emotional, social & physical resilience, or create custom challenges to have squads go for any epic win they choose. Squad members play about 10 minutes a day on the SuperBetter mobile or web app. They use a free Player account or a low-cost Hero account. Learn more on the SuperBetter website.

PLAYER ACCOUNT: SQUAD PLAY ONLY

The Player account is a companion to the Host account. It is a free account to play with squads only.

Players can join squad challenges when invited by someone with a Host account, and play a weekly challenge hosted by SuperBetter.

DESIGNED FOR SMARTPHONES

The SuperBetter mobile app is designed for smartphones. If you have a Chromebook, iPad or tablet device you can play on the web app.

SUBSCRIPTION TERMS

The Hero account price is $24.99 per year.

Pricing is for U.S. customers. Pricing in other countries may vary. Charges may be converted to local currency depending on country of residence.

Payment will be charged to the credit card connected to your iTunes Account when you confirm the initial subscription purchase. Subscriptions automatically renew unless canceled before the end of the current subscription period. Manage your subscription in Account Settings after purchase. Any unused portion of a free trial period will be forfeited when you purchase a subscription.
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In-Apps

Hero Plan
$34.99

Screenshots

User Rating

4.56 out of 5

811 ratings in Canada

5 star
584
4 star
139
3 star
60
2 star
15
1 star
13

Ratings History

Reviews

Not mobile optimized?

CalgarianGirl on

I have the latest iPhone and the latest update of the app. For some reason this app looks like it’s meant for desktop or something, it’s not mobile optimized. I can’t read any of the task descriptions past the first line of text, because there is a blank page in front that has one tiny “I did this” button, and otherwise is just there to cover up the screen! Any value in the motivational text is completely lost if you can’t read it. That’s sorta the point of the app. I’m giving it some stars anyway though because it’s beautiful and free, and has the right idea if only someone had considered that some people might use an app on a phone.

Just started using app

Large Marge!! on

Using this with my youth I support. Just getting to know how it all works🙂

Awesome!

Irish_lass_loe on

Great app! Helps me get better in many ways!

WHERE IS THE HOT GIRL FROM THE COMMERCIAL

small bum on

HAVE YOU COMMERCIAL FOR THIS🥵🥵🥵🥵BUT LIKE WHERE IS SHE

Great quick reminder system

hhunse on

I don’t need to think, when thinking is always a chore. Decisions are “premise”, less friction in the process means I have an easier time kickstarting, overcoming inertia.

Helped me a lot

yjlh99 on

Yes

Could be better

jaxximuss on

Superbetter is a great app if you want to get more motivated and have a healthier lifestyle but the quests are repetitive. It’s easy to use, relatable and efficient but it could work on the quests and how you can level up. The service is great and it’s a good bang for your buck. The design is eye catching colourful!

Add Future Boosts (pls) = 5 stars

Mavety Street on

All this app needs

Set goals get better

Corbinism on

Now with friends! The super hero thing helps stay motivated

Buggy

Mikal L on

Stuck on the set up. Drop down menus not working and can’t progress. Very disappointed

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Revenue and Downloads

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App Info

Publisher
SuperBetter, LLC
Languages
English
Recent version
1.3.9 (10 months ago )
Released on
Jun 28, 2012 (12 years ago )
Last updated
3 weeks ago