The Mines of Immortia

Interactive Fiction PbtA

Published by: Radical Bomb
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Description

Mines of Immortia is an Interactive Fiction game that leans heavily on the rules created for the tabletop role-playing game, Dungeon World. Play to find out what happens as you delve into the depths of the Mines of Immortia.
The game has many different paths to get you to the end with two different ending scenarios depending on how you do getting there. Several of the rooms you encounter are randomly chosen to offer additional replayability.
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The Mines of Immortia FAQ

  • Is The Mines of Immortia free?

    Yes, The Mines of Immortia is completely free and it doesn't have any in-app purchases or subscriptions.

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  • How much does The Mines of Immortia cost?

    The Mines of Immortia is free.

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User Rating
App is not rated in Portugal yet.
Ratings History

The Mines of Immortia Reviews

Luck of the draw

sarasarasarAAA on

United States

The game has a simple but interesting enough storyline. You end up in the mines to save the day or perish (most likely multiple times). I don’t normally like text-based games but I did enjoy this game. The way the text pops up reminds reminds me webcomics; nice interface. Illustrations are a nice touch too. What I don’t like is a lot of decisions you make are based on what you dice you roll which are randomized, yet many times you don’t get a good roll— hence a poor outcome. It’s also pretty short. Neat mix of D&D style dice rolling and text-based RPG.

Neat little story

Hirogen777 on

United States

It everything has to be overly complicated and full of predatory systems. This was a nice adventure took me a few tries to get through was fun and refreshing. Look forward to more!

A fun mix of choice and chance!

b5012 on

United States

There’s a lot to like in The Mines of Immortia: good presentation, an engaging but not too serious writing style, and a fun mix of Choose Your Own Adventure style interactive fiction choice with the occasional randomness of the Powered by the Apocalypse skill check system. This game would also serve as a good demo for someone new to tabletop RPGs who wonders what a game of Dungeon World might be like. To the developer: this was a lot of fun! If you update this game or make another like it, please consider implementing the option for the player to save their progress. After my first few deaths I gave up on starting over all the way from the beginning. But this is a small issue in an otherwise enjoyable experience. To the mines!

Has potential, but ...

GmatterG on

United States

Success is almost entirely based on 2d6 die-rolls where actions fail on a roll of 6 or less which almost alway results in death. With no bookmark/save function, you have to restart from the beginning after dying which becomes a real grind after only a few runs. I appreciate the challenge of permadeath but not when it’s based almost entirely on RNG.

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