Unreal Remote 2
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Description

Unreal Remote allows you to quickly and easily test your mobile Unreal Engine 4 projects directly on your development computer!

Use this application alongside Unreal Engine to view and control the development project running on your computer using the actual touch and motion controls from your iOS device. This lets you quickly iterate on gameplay and input features while developing your Unreal Engine game.

Unreal Remote 2 can also be used with the "Virtual Camera" plugin (Unreal Engine 4.20 or higher) to add Virtual Camera functionality to your Unreal Engine Project.

Steps to use:

* Enable the "Remote Session" plugin in Unreal Editor (Requires Unreal Engine 4.20 or higher)
* Ensure your development computer and mobile device are on the same network
* Select "Play in New Viewport" in Unreal Editor
* Enter the IP address of your computer into the app and press Connect

The image from your editor preview will be shown on your iOS device and all touch input on the device will be processed by your Unreal project as normal touch input.
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User Rating

3.75 out of 5

12 ratings in Russia

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Ratings History

Reviews

А зачем оно нам такое надо?

im the only GraySun on

Пару минут работает стабильно, дальше появляются фризы, причем с каждой минутой они усиливаются. В конечном итоге тестировать становится невозможно. Тот же проект на андроиде работает стабильно.

Virtual production bomb!

sh00rka on

Hi, developers! Great app, but iPhone is auto-locking while “shooting” and screen turning off, so could you implement “preventing to sleep” on feature to the next release?

NOT WORK ON UE 4.25/26

Unreal User John on

Good day! Unfortunately, this application does not show the image (No Signal) on the UE 4.25 version (the input works), and on the UE 4.26 version, the control does not work, but the picture is there. I am inclined to believe that the built-in Remote Session plug-in on UE4.25 does not want to work in the application, which is based on this application. It is noteworthy that using the UE4.26 version it works, but the ARKIT / LiveLink based control does not. I tried a fresh version on the 26th version of VCam - constant crashes within 2 minutes of use on IOS. IPad 8 (2020) ios 14.4. I would be grateful for any answer from the developers. This situation, having studied the forums of unreal, could not.

Гайд по подключению

nikoniko2027 on

Пишу полный гайд по работе с URemote 2 - Подключите ваш компьютер и айфон к одной сети интернета. - Откройте на компьютере CMD, пропишите ipconfig и со строки IPv4-адрес перепишите адрес в приложение на айфоне - Проверьте правильно ли вы переписали ваш IPv4 адрес - Откройте ваш проект в UE4 и запустите игру желательно в режиме New Editor Window (PIE) - Нажмите connect в приложении и радуйтесь. Если у вас вечное подключение, то проверьте правильно ли вы все сделали. Если все нормально, то отключите ваш антивирус. Лично у меня брандмауэр Авеста блокировал соединение. В крайнем случае отключите брандмауэр вашего пк и роутера.

Awesome

GoddZilla228 on

Отлично, с трудом, но разобрался! Если нужна помощь, мой ВК @random_worker

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App Info

Languages
English
Recent version
2.1 (3 years ago )
Released on
Jul 29, 2018 (5 years ago )
Last updated
2 months ago