Where Cards Fall is a slice of life story where you build houses of cards to bring formative memories to life. Create pathways through dreamlike spatial puzzles to navigate the insecurities and emotions of high school and beyond.
• 50 challenging spacial puzzles that exercise your imagination and strategic thinking skills
• A captivating coming-of-age story told without dialogue
• A unique art style inspired by contemporary artistic movements
• Tactile, accessible controls hand-crafted for every device
• Immersive audio and an original soundtrack. Headphones recommended!
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Where Cards Fall FAQ
Is Where Cards Fall free?
Yes, Where Cards Fall is completely free and it doesn't have any in-app purchases or subscriptions.
Is Where Cards Fall legit?
🤔 The Where Cards Fall app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
Honestly I love this game. I’m not sure what I was expecting when I downloaded it but let me say I have been surprised.
It’s a little tricky at first because there are no directions or like a tutorial to get you used to the gameplay before you start, since there’s no words or written notes.
Other than this small blip, the game is amazing. It’s fun, challenging, cute storyline. I’ve almost finished it and I started the game this evening, I just can’t put it down.
Won’t save game
Love the gameplay and story. Graphics are great as well. My only issue is my games aren’t being saved. When I come back to play, I’m always back to a level I’ve already played before. iCloud is on as well. Idk what it is.
It’s wonderful but it might not be in the right category
I think I was just misled because this was in the games category. I think there is a certain expected amount of flexibility, autonomy, interactiveness, room to explore, or clarity (in terms of what the goal is) for games, but like many other reviewers say, this app lacks that in terms of game standards (in terms of what’s available in the current market). I think that’s mostly why people (me as well at first) got frustrated.
However, the graphics are amazing. You can see that each scene is delicately made and the many sound effects and music that go with them are great. Also it’s really beautiful how the cards turn when you’re pressing on them and they glide so gracefully. It’s such a great idea and initiative. I would love to see more and help the developer make additions to the game if they want that.
All in all, I think it would have made more sense to me if this was called an “interactive display” or like an “interactive exhibition series”. There is so much to be appreciated in terms of the beauty and flawlessness of what is presented, but the “game” side of it just doesn’t match the level of beauty or intricacy of the design.
Still enjoyed it a lot. I just wished I could do more with it!
Pretty but muddled – DNF
The visuals and sound are lovely and the card folding/unfolding feels nice, but I quit very early. It feels like the aesthetic and the attempted story work against the game's puzzle nature. The detailed environment makes me want to explore and try things, but it's not that kind of game — you expand, collapse, and rearrange boxes to unlock cutscenes, and that's it. And all I got out of the few cutscenes I watched is that some people talked — no sense of the content, mood, or importance.
The narrative aspect also frustrates me because I have no clear sense of why I'm moving thru the levels or why buildings and doors made of cards are a thing. If the game were more purely a puzzler, this wouldn't matter — the goal is to solve the puzzles and the card-buildings are just a quirky choice. But half burying the puzzle nature under the story and aesthetic changes my expectations and leaves me disappointed.
Not a perfect game, but it is exquisitely realized
The game mechanic here is original and quite satisfying to interact with. I can't imagine how this works on a PC as the touch interface seems ideally suited for how it's presented. At first I thought the game was going to be rather short, but then the scenes kept coming and new intricacies are introduced at a reasonably modest pace.
I wish I could say I was getting a lot out of the story, the made-up "gibberish" language seems rather pointless and I have no idea what the disembodied eyes are supposed to represent.
The save issue as described by others is present...i.e. if the app closes down due to memory management it's possible your progress can be reset to an earlier level. I discovered that if I immediately close and relaunch the app it returns me to the latest level I'm playing. Amazing that the sophisticated gameplay and graphic design can be so well-executed, but these simple housekeeping tasks present challenges.
All in all, the game has me hooked and I would be interested to see a sequel.
Slow and cumbersome card interaction
Hey snowman … all you needed was a double tap to expand or collapse cards. I get why you picked pinch and spread to do this but it’s gimmicky and a pain. Double tap is clearly a better option. Keep it simple.
This kinda kills the enjoyment for me. Game looks really nice but it’s kinda slow and monotonous.
I love the story and the game mechanics. But progress isn’t saved properly.
This would be a solid 4+ star rated game if not for the awful issue with saving progress. I have had to replay more than 10 levels, sometimes more than once, after the game resumes and dumps me back at a spot that I previously finished.
It is extremely frustrating and kills the excitement and enthusiasm for finishing the story,
Awesome
Please (!!) make a follow up to this. I absolutely LOVE this game….so much that I’ve ended up playing a bit before bed, except it turns into hours and the sun is coming up. 😂 i love doing puzzles and some abstract thinking - this is even great to replay & set my own goals (ie: time trial, not use hints, finish in least amount of moves…)
Keep it coming!
Yup no saved progress makes me sad
Like everyone here, the lack of saved progress for me is a big problem.
If the developer doesn’t want to support the app any longer, I totally understand. But it should be in Apple Arcade if it no longer works properly.
Snowman usually does a much better job than this.
Interesting Puzzler But Plagued with Broken Saves
I like the simplicity of this puzzler of trying to guide the character to the final destination in each level. It has a feel similar to The Gardens Between, where it tells a coming of age story with minimalism and symbolism in its surroundings and short cutscenes. For QoL, the game could’ve benefitted with an undo button as the later stages if you happen to mess up or accidentally move the character off their position then you have to re-setup everything again which gets tiresome especially how slow the character moves. I haven’t fully grasped the story yet as it’s very subtle with its storytelling as you interpret what is happening since there’s no dialog, I was curious to see where it goes but...
My major factor to my score was that there is a major save bug with this game which I’ve lost my progress twice already after I was more than halfway completed. Not sure why it did as my local storage and iCloud has plenty of space available. But after the 2nd time, it’s not worth my time to redo it all over again a 3rd as the game isn’t compelling enough for me to repeat after this issue. Recommend to wait till this bug is fixed before playing this game.