Good for awhile
At least on the easy and free part it got pretty repetitive. Definitely worth trying
Yes, Xenowerk Tactics is completely free and it doesn't have any in-app purchases or subscriptions.
🤔 The Xenowerk Tactics app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
Xenowerk Tactics is free.
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At least on the easy and free part it got pretty repetitive. Definitely worth trying
Great game, great functions, except for a couple problems, 1; If I open then app it does not have a play button, at all. Settings, achievements, everything BUT the play button is there and works. 2; Unintentional or not, getting mutations for things that operatives already have, for example, getting a mutation to see all enemies WHEN THE OPERATIVE IS A RANGER AND CAN ALREADY DO THAT!
There isn’t more. A smart and wonderful game through and through that doesn’t implement aggressive ads or MX interactions; a rarity in the current mobile game market. A real game, not a wallet vampire in disguise. An equally brutal and beautiful mix of Oregon Trail, XCOM, Darkest Dungeon, and Alien Swarm; and does them all justice. Nothing but praise from me.
the concept here is fantastic, the atmosphere is perfect, and there is an outline of some potentially great game mechanics here. unfortunately the mechanics aren't all that well fleshed out though, leaving the game feeling rushed and half finished. what the game needs? more interesting combat. more depth to exploration. loot... like finding gear and weapons which could be distributed among your operators. the characters progression, seems extremely limited with only allowing upgrading weapons and suits a couple times, with that limited selection being of gear locked in to each of only 3 classes. the exposure mechanic is brilliant, but so little is done with it. the mutations could have been much more interesting and provided much greater utility... but 90% percent of the possible mutations are boring to the point of being entirely unremarkable. it needs cybernetics, better mutations, more dramatic effects of trauma and horror, more levels, more troops, an arsenal of weapons and gear that can be equipped on units. tap to set destination, swipe through enemies to que targets, to fire at while moving. add some verticality to levels, along with strategic locations, tracking. so much could be done here to flesh this world out and make this into a really impressive game. but unfortunately it just an empty shell of would could have been. i'm giving it four stars to encourage the developers to revisit this concept and do something better.
If you like XCOM, you’ll rock with this
It’s just extraction but mobile
Based on my knowledge of Xenowerk Tactics, I can say that it is a fun and engaging game. The gameplay is a combination of strategy and action, which makes it exciting and challenging. The game has good graphics, and the sound effects and music are immersive. In terms of new features, it would be great if the developers could add more levels, characters, and weapons. It would also be interesting if they could add a multiplayer mode or some sort of co-op gameplay. Overall, I think Xenowerk Tactics is a good game that is worth playing, and I would recommend it to anyone who enjoys strategy and action games. And y’all should remove the purchase future for the game because it will make the game better..thanks!
Whenever you send your units out to the island for a mission it spawns random side quests you can do along the way or just do those to get the specific resources you need. The randomness of quests and encounters you have is so fun to me and keeps me coming back. Plus I love having a home base and units to upgrade and level up. Absolutely love this game.
Very fun game. Wish there was a “very easy” mode for casuals like me. Like X-COM but RTS for combat. 2 Marines + 1 Ranger makes combat easier as well.
Ok so I love this game and I never write reviews! As others have said - like an RTS plus XCOM. Also- So much better to just pay up front rather than be scrooged for money all the time - I HATE THAT! But - needs more variation. Skill trees? Character classes? Ability to build your own? All would be easy to implement within the current framework. Otherwise loving it.