Grinding and enemy frequency not that bad
To elaborate on another review, where the cons were maybe too much grinding or too many enemies, I don't reckon either is the case. In my 15–20hr playthrough, I spent 1.5hr tops getting the best available gear by fighting gold golems (early-game: time consuming) and a lategame area to get the silver shield, etc. Levelling really accellerates near the end of the game, I've grown two or three levels just getting through the castle to the dragonlord a couple times. As for enemy frequency, I stocked up on 20 holy water and stored them away. Whenever I start up, I grab three or four and use them on my way to the destination. You will use them all so don't worry about inventory space. This saves on MP which is better spent on healing. Really wish mobile gaming was synonomous with retro gaming as it seems to have been in 2011. Great job Square Enix keeping this legendary release available.