ArmorPaint
3D Texture Painting
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Description

Experimental! ArmorPaint is in active development. Please report any issues you may encounter. For the best experience Apple Pencil is recommended. Mouse, keyboard and Apple Pencil hover is supported.

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3D Painting Software

ArmorPaint is a software for PBR texture painting. Import your 3D models and start painting. Receive instant visual feedback in the viewport as you paint.

Node Based

Work fast with the convenience of nodes. Paint with fully procedural materials. Build fill layers with material nodes. Use brush nodes to create patterns and procedural brushes.

GPU Accelerated

ArmorPaint is designed from scratch to run completely on the GPU. This results in a smooth 4K painting experience on your iPad.

Baking

Bake texture maps for high-poly models instantly on your iPad device. Hardware accelerated ray-traced baking is available on supported iPads. (M1, M2 or newer, A13 or newer)

Path-Traced Viewport

Paint models in a viewport with true light simulation. Path-traced viewport rendering is available on supported iPads. (M1, M2 or newer, A13 or newer)

Plugins

Enhance any part of ArmorPaint with plugins. Integrate new node systems or build custom material nodes.
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User Rating

1.25 out of 5

4 ratings in Canada

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Ratings History

Reviews

So much potential wasted

bohnje3 on

It has so much potential but is unusable, should not cost money at this stage

Terrible UI

9018-005 on

As the other review mentionned, this is a pre alpha state app with a finished product price tag. Even doing simple stuff with the default cube makes the app crash. The UI is terribly designed, basically a desktop UI with touch support. Some buttons are too small to touch, others do not have tooltips so you can only know what they do by trying to press on them. The whole interface screams high school project. I feel ripped off, no idea how this made it onto the app store.

Why am I paying +$20 to Alhpa/Beta test your software? Consent crashes

notPayingToBeABetaTester on

My experience with the program is that it is not at the development stage to ethically be asking +$20CAD, without clearly defining the the active development’s stage is more akin to an unstable alpha/pre-beta release. It seems you are paying to support a developer for a “what could be” software, with no guarantee, or the additional moral re-assurance no additional fees/ new payment platform (ie subscription service) will arise in the future once(if) the production side of advertised goals are attained. Currently Using an iPad Pro 1TB (12.9-inch) (3rd generation) with IOS 15.1 Unfortionatly, Numerous crashes occur when importing various Lo & Hi poly meshes, if able to import a mesh when trying to paint or adjust material nodes, or literally anything with the mesh the program crashes. I would like to give more positive feedback that could help chase down reasonings, but the crashes are to numerous, and I did not pay the Developer to be a beta tester. Using the default cube and the scene and applying/importing textures/ new nodes to the materials through the node view seemed to work fine, displaying the correct effect in the displayport.

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App Info

Publisher
Lubos Lenco
Languages
English
Recent version
1.0.23.8.30 (10 months ago )
Released on
Oct 21, 2021 (2 years ago )
Last updated
1 month ago