El juego es bueno, pero…
El juego es muy bueno e interesante el Lore, pero después de cierto punto (para llegar a farmear st) se vuelve muy difícil y tardado cosa que corta completamente la progresión
Yes, Idle Slayer is free to download, however it contains in-app purchases or subscription offerings.
✅ The Idle Slayer app appears to be high-quality and legitimate. Users are very satisfied.
Idle Slayer has several in-app purchases/subscriptions, the average in-app price is USD 29.39.
To get estimated revenue of Idle Slayer app and other AppStore insights you can sign up to AppTail Mobile Analytics Platform.
4.84 out of 5
122 ratings in Argentina
El juego es muy bueno e interesante el Lore, pero después de cierto punto (para llegar a farmear st) se vuelve muy difícil y tardado cosa que corta completamente la progresión
Crack juegaso y soy el alumno de tu mamá me mostró el juego y estoy viciado una banda me encanto tu juego ojalá sigas haciendo juegos así💪y aguante Messi y el diego
El mejor clicker que jugue hasta ahora! Vicio total! Aguante messi
El juego es muy entretenido y hace que una idea tan simple se agá mucho más divertida
Excelente, muy divertido!
RPG + Idle. Simple and addictive.
Esta divertido y te entretiene lo recomiendo mucho
Sin duda, de los mejores juegos que jugué en mi vida adulta 👍🏼
Es pe ta cu la
Context: I play a lot of idle games at work, i have experienced and enjoyed a great number of them. TLDR; an idle game that does not reward idle gameplay, has predatory progression methods, is balanced poorly. visually unoriginal and unpleasant. This is an okay idle game in concept that has many issues in practice. imagine taking a normal idle game and stretching it as thin as possible to make sure you view as many ads as possible. entire portions of this games progression are locked behind weeks of grinding. I don’t mind the grinding itself. however, it feels that the grinding exists for the purpose of ad watch time. there are far too many methods of progression tied to watching ads. Another issue is that the progression can be extremely random. you hit points of complete stagnation where you could be grinding for weeks. Unless you get the right combination of random box, chest game, or bonus zones at the same time and suddenly your progression could advance an entire month forward. this leaves the gameplay feeling extremely unrewarding even when you do make a large advancement. my last issue: the visuals. i enjoy the idea behind the style of the game, but it is incredibly clear that these are simple app store reused assets. this game looks exactly like flappy bird or jet pack joyride. i don’t want the game to look “fancy” but it could at least be slightly original. i lied - my actual last issue: the bow. the bow feels absolutely terrible to use. the lack of controls is abysmal. it completely changes the platformer style collection gameplay into some strange tap tap meta. the bow is meant to be a big milestone in progression and from my perspective, essentially ruins the “core gameplay loop” if you can even call it that because this game is so barebones. TLDR; an idle game that does not reward idle gameplay, has predatory progression methods, is balanced poorly. visually unoriginal and unpleasant.