Good game, and I hope…
I am a new player and I like Attack on Titan very much. I hope you can co-brand it again in the future. Thank you!
Yes, Idle Slayer is free to download, however it contains in-app purchases or subscription offerings.
🤔 The Idle Slayer app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
Idle Slayer has several in-app purchases/subscriptions, the average in-app price is $645.00.
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4.84 out of 5
165 ratings in Taiwan
I am a new player and I like Attack on Titan very much. I hope you can co-brand it again in the future. Thank you!
我想要米卡莎皮膚~
遊戲普普通通,成長曲線設計不良,會卡 有些素材是從別的遊戲盜來的
👍
無法玩
真的豪棒棒
Context: I play a lot of idle games at work, i have experienced and enjoyed a great number of them. TLDR; an idle game that does not reward idle gameplay, has predatory progression methods, is balanced poorly. visually unoriginal and unpleasant. This is an okay idle game in concept that has many issues in practice. imagine taking a normal idle game and stretching it as thin as possible to make sure you view as many ads as possible. entire portions of this games progression are locked behind weeks of grinding. I don’t mind the grinding itself. however, it feels that the grinding exists for the purpose of ad watch time. there are far too many methods of progression tied to watching ads. Another issue is that the progression can be extremely random. you hit points of complete stagnation where you could be grinding for weeks. Unless you get the right combination of random box, chest game, or bonus zones at the same time and suddenly your progression could advance an entire month forward. this leaves the gameplay feeling extremely unrewarding even when you do make a large advancement. my last issue: the visuals. i enjoy the idea behind the style of the game, but it is incredibly clear that these are simple app store reused assets. this game looks exactly like flappy bird or jet pack joyride. i don’t want the game to look “fancy” but it could at least be slightly original. i lied - my actual last issue: the bow. the bow feels absolutely terrible to use. the lack of controls is abysmal. it completely changes the platformer style collection gameplay into some strange tap tap meta. the bow is meant to be a big milestone in progression and from my perspective, essentially ruins the “core gameplay loop” if you can even call it that because this game is so barebones. TLDR; an idle game that does not reward idle gameplay, has predatory progression methods, is balanced poorly. visually unoriginal and unpleasant.
It’s just good❤️
Wow, what a fantastic game. Excellent work from the team to provide a fun and original idle game. I love that it is not riddled with unnecessary ads or forced micro-transactions.
Literally just a little bit more time and effort on this game and it would be even better. I really do enjoy the game and I’m honestly surprised I’m still playing it but the progression is just good enough to keep me coming back once or twice a day, especially when I’m traveling. My biggest gripes are 1) the haphazard Stages that are just thrown together (very little thought to level design) and 2) the progression tree is maybe the worst progression tree to ever exist. The idea of the game is motivating the play, the progression tree makes it so much less enjoyable because none of it makes sense or seems to have been given any actually thought strategic thought. I’ll keep playing for a little while longer but a Big update with some actual gamification would be so rad. Thank you and good job on a mostly good game… that’s not easy.