Live Link Face for effortless facial animation in Unreal Engine — Capture performances for MetaHuman Animator to achieve the highest fidelity results or stream facial animation in real time from your iPhone or iPad for live performances.
Capture facial performances for MetaHuman Animator:
- MetaHuman Animator uses Live Link Face to capture performances on iPhone then applies its own processing to create high-fidelity facial animation for MetaHumans.
- The Live Link Face iOS app captures raw video and depth data, which is ingested directly from your device into Unreal Engine for use with the MetaHuman plugin.
- Facial animation created with MetaHuman Animator can be applied to any MetaHuman character, in just a few clicks.
- This workflow requires an iPhone (12 or above) and a desktop PC running Windows 10/11, as well as the MetaHuman Plugin for Unreal Engine.
Real time animation for live performances:
- Stream out ARKit animation data live to an Unreal Engine instance via Live Link over a network.
- Visualize facial expressions in real time with live rendering in Unreal Engine.
- Drive a 3D preview mesh, optionally overlaid over the video reference on the phone.
- Record the raw ARKit animation data and front-facing video reference footage.
- Tune the capture data to the individual performer and improve facial animation quality with rest pose calibration.
Timecode support for multi-device synchronization:
- Select from the iPhone system clock, an NTP server, or use a Tentacle Sync to connect with a master clock on stage.
- Video reference is frame accurate with embedded timecode for editorial.
Control Live Link Face remotely with OSC or via the MetaHuman Plugin for Unreal Engine:
- Trigger recording externally so actors can focus on their performances.
- Capture slate names and take numbers consistently.
- Extract data for processing and storage.
Browse and manage the captured library of takes:
- Delete takes within Live Link Face, share via AirDrop.
- Transfer directly over network when using MetaHuman Animator.
- Play back the captured video on the phone.
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Live Link Face FAQ
Is Live Link Face free?
Yes, Live Link Face is completely free and it doesn't have any in-app purchases or subscriptions.
Is Live Link Face legit?
⚠️ The Live Link Face app has poor ratings and negative feedback. Users seem unsatisfied with its performance or features.
I’m facing an issue where the application is not asking for the local network permission and im not able to connect my phone with unreal engine.. due to the fact that application is not showing ip address on osc server my project work is lagging behind.. please help
Metahuman animator is game changer, it’s so realistic
5 star for realistic face animations using metahuman animator.
Also, thanks for supporting older devices like X & Xs.
Some problem in live link
The reason why i am giving you 4 star is that the animation of noise is not that proper but the overall software is good
Fantastic Job!
You people done a fantastic job. Don’t worry about the star ratings. ( maybe people from Apple ? Who knows!)
not working
this app is not working in my iphone 7 but i want to use it
Not work with iPad 7 gen
App is not work with iPad 7gen
Working well
This is amazing, I'm able to record animation with iPhone and vive.
Previously I had to buy apple developer account to do the same.
Terrible, don’t waste your time
This app hasn’t been updated in forever and doesn’t even work properly since at least UE5.4 nor 5.5. I have my computer and my iPhone on the same network, firewall inbound and outbound permissions for everything UE related enabled, Local Network enabled for this app, and more, yet it still doesn’t work. Uninstalling ASAP
Can’t get files off my phone
So every time I go to get the files off my phone by uploading to Google Drive I get an error now. It use to work but all of the sudden uploading to Google Drive doesn’t work and I don’t have an apple computer to airdrop the files to
Doesn’t work
Got this when i just downloaded it “ An error occurred initializing the selected capture mode. Session activation failed” i haven’t even moved anything
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