Battle the likes of sozzled bearbearians and nuke-addled snotwolves to protect our glowing green world from the sweaty hands of the Uberlich! Krumit's Tale involves the same core deck building mechanics as Meteorfall: Journeys and the same cast of overly optimistic heroes, but expands the ‘swipe’ mechanic into a dynamic grid based system. This means more depth and longevity – our heroes will have to choose perks to complement their deck-building strategy and carefully manage the board if they wish to triumph.
+ A follow-up to the popular mobile solo deckbuilding card game - Meteorfall: Journeys!
+ The brave heroes of Meteorfall return! Play as five different heroes - Bruno, Greybeard, Mischief, Muldorf, and Rose - each with their own cards and a distinct playstyle
+ In true roguelike fashion, each run is different! Your journey is built from 20+ unique dungeons, 25+ fully animated enemies, more than 50+ perks (passive bonuses), and more than 300+ cards
+ More than 30 achievements to unlock
+ Feeling competitive? Check out the daily challenge mode! Each day has a different set of modifiers which tweak the rules of the game in radical ways.
+ Mobile optimized gameplay. The game can be played one-handed in portrait mode and auto-saves frequently
+ Play across multiple devices with iCloud save support
+ Offline play. If you want to enjoy Krumit's Tale on your daily commute or on an airplane ride - go for it! No online connection is required
+ Join an active community of players on Reddit (http://www.reddit.com/r/KrumitsTale) and Discord (http://www.bit.ly/krumit-discord)
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Meteorfall FAQ
Is Meteorfall free?
Meteorfall is not free (it costs 99.00), however it doesn't contain in-app purchases or subscriptions.
Is Meteorfall legit?
🤔 The Meteorfall app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
So much fun! The art is marvelous and the game mechanics quick. It’s fun from the get go and even if the early levels are easy you get to make crucial choices: which cards/skills to add to your inventory. This becomes critical as you go to highrr levels and meet more and stronger enemies. Eventualky every decision matters. Such a joy to finish a level with no cards left and a single health point...! Then on to the next, tougher level to try and beat the high score!
Slothwerks did it again!
I have been having so much fun with their previous card game, Meteorfall, countless hours of enjoyment and I have been waiting for such a long time Krumit’s Tale! I have never been so glad to pay for a game like I have been with Krumit’s Tale!, amazing unique art, great gameplay and it’s just difficult enough to enjoy the learning curve, so many items, enemies, interactions and strategies. I preordered this game as soon as it was announced, such a bright future ahead.
Please keep the updates coming!
More like this, please!
This game deserves to be at the top of the charts. The strategies are deep, the animations fun, and the gameplay rewarding. I wish I could go back and play it fresh, as though I’d never played it. Oh, it also has vibes of Adventure Time. Two thumbs up!
Please make a sequel or a follow-up game :)
Still broken cards
Developers!: Your ‘war drums’ card doesnt work, it says its supposed to replace the opponents attack with 2 but it doesnt do that, it replaces with 3, so its not working right, fix it and you can have more stars.
Reader: a fun game for sure, each character has different approach, but there arent ALOT of unlockable cards for each character, so the sense of progression doesnt last long. But it was fun while it lasted. If they did more updates it would prolly be more fun. Also as you saw from above, some cards dont work right and the last update for this game was 2022 so im not sure this game will get fixed.
NOT too hard
This game is excellent and very replayable. If you are reading reviews and allowing peoples opinions on, say, whether it’s possible to beat the game I have beaten it numerous times with every character (including the upgraded difficulty modes you unlock when beating it each time). If you are confident in your logical ability then rest assured it is very possible so don’t let them dissuade you.
Awesome and unique
This game is great! The animations are slick and the gameplay is addictive. Everyone saying that it’s “too hard” or that you “need the unlocks” are just wrong and don’t understand the mechanics—I was able to start win after a few tries.
One of the best
Easily one of the best card games on the AppStore. Yes, it’s hard…but it’s not “unbalanced” as I’ve seen in other reviews. It takes patience to learn each class. Failing over and over again will help you to succeed and when you’ve beaten the final boss with ease with every class, you’ll wonder how you ever thought it was hard at all. Brilliant!
Fantastic game, perfect on mobile and MacBook
Clever and quick gameplay. Can step away at any time and not lose progress, even if you kill the app. Each character is so unique it’s like playing a different game. Feels like I make progress no matter how far I get since I get some rewards for leveling up the character.
Update: This game is also available for M1+ MacBooks and has shared progress with mobile! It’s awesome!
Excellent Roguelite card game
Unique game mechanics and heroes. Tons of replayability. Strategy plays a much bigger role than luck. 5/5 stars for this. Absolutely worth the money. Hoping for more updates.
It’d Be Easier to Teach My Cat Quantum Physics
This game is hard. It’s not Elden Ring hard where it’s skill based and you’re able to get better and better until you progress. It’s just hard because the game is not balanced. I’ve played every card-based game out there. Even if it’s a difficult game, usually there’s some sort of mechanic or combo that you can utilize to make your chances easier. I’ve found nothing in this game that even remotely improves my chances. I don’t think I’ve passed the 5th round. Even by the 3rd stage, some of the enemies are just too overpowered compared to you. 70% of the time you will die by that round unless you get lucky from RNG.
It’s a good concept and there’s potential. The art style is great and there’s some fun mechanics. I wish there were more class specific perks. It seems like they’re all universal across each role; and the options are limited at that. It’s easy to pick up, but hard to progress. Despite leveling up and unlocking new cards, it doesn’t even help you in the slightest. There’s some good qualities but this game needs some serious balance.
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