Addicting and Unique
This is one of my favorite iOS games. It has unique and fun RPG mechanics, has a cool and dark JRPG aesthetic, and makes the most of the vertical format. WE NEED A SEQUEL!
4.92 out of 5
38 ratings in United States
This is one of my favorite iOS games. It has unique and fun RPG mechanics, has a cool and dark JRPG aesthetic, and makes the most of the vertical format. WE NEED A SEQUEL!
Perfect gameplay, incredible mechanics, and the best pixel art I’ve seen since... ever. Every aspect of this game flows with a unique style- Can’t recommend it enough!!! Seriously, this game is PERFECT. All right. After playing for a few more hours I’d like to revise my estimation. Upwards. What the heck are you waiting for?!
This game blew me away. I am having so much fun with it. I was not expecting it to be this good. If you like turn-based RPG’s then you will love this game. The battle system was a little confusing at first but just read the tutorials and play battles and you will get it in no time. I love the sound effects, the vibrations, music, beautiful artwork and animations. Great job! 👏 Thank you for making such a great game! You are awesome! 🙂❤️👍
Dedicate an hour learning the mechanics and this game will open up as the perfect mobile rpg
I really appreciate smaller indie developers bringing mobile gamers premium quality titles. Excellent rpg. Everyone should purchase and support such a unique experience.
At first it was rough but once you figure out the mechanics, it's hard to put down. I do have some major suggestions. (1) Fix the English translation, it's just not good. It makes the story and game mechanics hard to understand. (2) Add a volume slider for sound effects. The music is some of the best I've ever heard in a mobile game but it drowns out the battle sound effects. A separate sound slider for each would be preferred. (3) Have the mini-map mark where you've already visited or a path of where you last walked for maybe 3-5 spaces? It's way too easy to get lost. (4) Make the enemy weakness bar near the bottom of the screen, possibly above the player battle card box. The game relies SO MUCH on the weakness chart that it actually becomes a chore to look up and down constantly on the screen. Make it easier to look at when choosing cards by putting the weakness chart right next to the battle card selection. This will make the game easier to play. (5) Add vibrations to battle attacks. I think this would be a huge game changer. The phone vibrations in the menus are wonderful but if you added vibrations to battle moves, it would give more impact to the cool animations. The menu vibrations are so good that they make the battle feel less impactful since you don't "feel" the attacks. I hope you take my advice and create the ultimate game. Thank you!
This is a really neat rpg. English translation isn’t great and the gameplay mechanics are dense and and a little hard to understand. Neither is a problem for me. The most unique, fully fledged indie title i’ve played in a while.
Chart
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Category
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Rank
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Top Paid
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179
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Top Paid
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199
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