The only solo CCG this year, where you level up and access more powerful cards as you adventure through a story driven campaign.
With 7 main classes to mix and match with, you can easily customize your own hero and deck to suit your individual play style. Adventure through a diverse world with heaps of quests and encounters. Hundreds of cards to acquire via loot or stores and unique crafting recipes for legendary cards that are lost artifacts.
- OPEN QUEST PvE RPG + CHAMPION'S ARENA MODE + GAUNTLET ROGUELIKE DECKBUILDER MODE
- 500+ COLLECTIBLE CARDS (earned through gameplay only)
- 40+ BOSSES TO DEFEAT (along with hundreds of battles)
- UNIQUE MULTI-CLASSING SYSTEM (Mix and match between Warrior, Mage, Priest, Rogue, Necromancer, Ninja and Monk)
QUEST AND EXPLORE
A rich and deep storyline pervades an expansive world ready for any and all adventurers to seek their fair share of bounty and power. Ancient tombs and rich politics in a fantasy world will capture your imagination, all the while the strategy card game will keep you on your toes.
DEADLY ENCOUNTERS
Each encounter brings you one step closer to solving the mysteries surrounding your heritage. Learn the secret your master died trying to protect. Earn the respect of the state and other kingdoms one battle at time. Discover hundreds of cards of untold power, undiscovered in the lore books of old.
Meet powerful foes such as Dragons, Demons and Devils. Also find a complete bestiary of trolls, ogres, vampires, knights, orcs, goblins, giant bats and insects and more!
UNIQUE CLASS LEVELLING AND DECK BUILDING SYSTEM
Each skill and level choice you make determines how your strategy unfolds. With immense scope for developing your own unique play style, everyone can enjoy what Spellsword Cards: Demontide has to offer.
COMMUNITY
This is a community lead game. Come inside to find details on how you can contribute and get cool tips and hints for secret unlocks inside!
FREE TO START
The main campaign with all classes and puzzle modes are available to try. Then a one time purchase will unlock the remainder of the modes and all further content. This will ensure we can adequately support the development of the game you love!
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In-Apps
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£2.99
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Spellsword Cards FAQ
Is Spellsword Cards free?
Yes, Spellsword Cards is free to download, however it contains in-app purchases or subscription offerings.
Is Spellsword Cards legit?
🤔 The Spellsword Cards app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.
Thanks for the vote
How much does Spellsword Cards cost?
Spellsword Cards has several in-app purchases/subscriptions, the average in-app price is £2.99.
You need to pay once to play after about the first hour. Not a bad single player card game, the gameplay is pretty good and easy to get into. The story itself is not interesting but the gameplay makes up for it. Maybe a little dated on newer iphones, some of the UI is hidden by the iPhone’s notch/island
Very Nice!
A great game. I’m only just getting started, but it’s really well put together. Great deck building. I love the crafting system. Combat is pitched just nicely between challenge and reward. I haven’t even levelled enough to start mixing in other classes, so still got all that to come! I’m looking forward to many happy hours with this.
edit: It took me some time, but I got to grips with the tactics and strategies needed to win both quest encounters and job board matches on nightmare level. Now I’ve run out of missions! Please hurry up and release some more content!
A card game where you do have to change your deck
Ok, in the decade of iOS games, this is my first review.
No IAP, and need to think about the cards in your deck for individual battles!
I.e. depending on the battle, and often boss resistances or abilities, you will be swapping a handful of cards in or out.
Many card games you just get one deck, and do not need to think about what you are doing, it is refreshing to be challenged.
Very well balanced game, and you can put a different character in each save slot. As each character is made of your choices of multiple classes, then some serious replay value.
Game speed is fine, have yet to be frustrated waiting.
You get access to new cards specific to your class as you go up levels, but can only choose one of three each time, which I like.
No idea how many battles there are, and a little worried that they may run out.
First round one mana, second round two. A new card each round (each card with a mana cost). This does make it very luck of the draw. You will die many times, but no negatives from dying. So to win a battle, maybe 70% your deck and skill, and 30% not getting a bad run of cards.
Negatives: the noise they play when you win a battle sounds drab and badly recorded. Seriously, want to celebrate, and sounds like a keyboard is breaking wind, which honestly takes away from the mini rush.
Know it may sound silly, but it gets to you.
The music is good, but also a few other sounds effects stand out and grate.
There appears to currently be a bug (March 8th) with targeting. A number of time mobs are targeting not my mob with guard, or when I am attacking, I cannot attack the guard unit, only the non guarding unit next to it.
I would like to know how far through the game I am. If it is 20% or 4%, it does not matter, but want to feel I am heading forward.
I would have happily paid £15 for this, as long as there is some length to it.
Have been thoroughly enjoying.
Ideas:
A challenge tower would be great. Because of the
Randomness (could get a bad run of cards), then maybe a choice of three randomly generated bosses, and three lives. Every five kills you get an extra life to take you up to a maximum of three again. Simple leaderboard on that.
Or just three lives, but a push your luck tower. Can exit any time, but if you loose all three lives you get none of the good or exp.
Also maybe a few no chance battles, where the odds are soo stacked against you, you are unlikely to ever win.
Great game no pay to win
Great value solo deck building game with no micro transactions to ruin progression... solo play is great, different types of game... would be good to have a a type of gameplay mode where you can develop a permanent card roster and play against infinite AI opponents....
You have to pay to get past the first 5 fights, and the game isn’t even complete
Not only does the game hide the fact that you have to pay money to play after the first few fights, but the game also hides the fact that it is incomplete as well. Once you’re about 9/10 done with the purchased section of the game, it tells you that it’s not finished and that you should join the discord server for updates. Don’t charge for incomplete things
Pleased!
What a great little game. Affordable and high quality. This is an excellent game for bust people who want to escape for a minute or two. Will buy from this developer in the future.
Only played to lev 4 so far
I can’t believe I didn’t see this game before. I think way too many games in the App Store not to have. Sure it’s not as polished as hearthstone and games like it put it he’s really well done. No pop-ups or timers or anything has bothered me you just get to enjoy the game at your own pace without having to pay constant money. Any game that is this good and respects me as a person deserves at least four stars. This game gets the extra star! I believe you gonna lock the full game for three dollars and it’s actually worth that so far.
Save your money
The other reviews are correct. This game is not balanced at all. The developer put a lot of thought into the story, the different types of game play and the price structure, but that’s where it ends. I love a good challenge but the game crosses the line between satisfyingly challenging and frustratingly demotivating at the hydra battle (L5) then becomes exponentially worse. I don’t mind having to play a board 4-5 times to win but when you play dozens of times and still can’t pass it just becomes an annoying chore- and yes I’ve adjusted my decks. Additionally there is no motivation to do other things in the game- you don’t earn loot from the job board, the stores empty quickly and you can’t build your deck, and there are very few cards to craft. The other types of game play add no value to your campaign progress so they are mostly a waste of time. I love the idea of the gauntlet but wish you could restart a single season after dying at her than restarting the entire game. Again-frustratingly demotivating. It would also be nice if you gained experience points here because you have to fight a lot of battles. The puzzles are easy to defeat quickly and not worth replaying. The arena is probably the most fun, but the game doesn’t maintain any record of past victories once you’ve lost 3 times so it loses appeal quickly, especially since you don’t earn anything. Overall great intention, beautiful design, awful execution.
Such a shame.
I bought this game because early on it is incredibly fun. But as you progress thru the campaign it becomes very difficult. Which would be fine except for the fact that it is super hard to get new cards. So you are forced to grind for hours to gain enough experience to gain a level and hope the cards are useful enough to get thru the roadblocks. This could be easily remedied by giving you more cards to buy with in game currency. I have plenty of money but nothing to spend it on... The other modes are separate from campaign so there is no relief there. After purchasing the game there is no micro transactions. So why make the game so frustrating? I would recommend saving your 3 bucks.
Endarian tomb
Great game.love the campaign mode.best card game ever easily.but I finished the endarian tomb with my 5th level fighter 2nd level mage also finished all the quests. In the tomb the story said I found a black pit in the ground but I can’t get down it.the story seems to end here does it? In the endarian tomb? There seemed to be a lot more to go. If so how to proceed? Thanks for any suggestions.i just want to keep questing. A huge fan.
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