Verto Studio 3D
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Description

Verto Studio 3D is the most powerful mobile 3D modeling application. A fully-functional 3D modeling and graphics studio designed to rival desktop studio programs, verto strives to push the boundaries of what is capable on an iPad and from the users that use it.

The software is designed for all ranges of users, from professional 3D modelers, game developers, to beginners looking to get their feet wet in 3D content generation. Use it to build quick 3D mockups or fully functional environments for mobile applications. Verto Studio is an ideal solution for mobile 3D content generation because it bridges the gap between design and mobile testing. It supports importing, exporting, viewing and editing 3D models of any size. With the addition the pro animator (separate purchase), Verto Studio can be used to rig and animate a model from scratch completely on the iPad without the need for any external tools!

With use of the "auto tool", the user can intuitively gesture using taps, swipes, pinches and twirls to quickly alter the scene as they see fit.

Verto Studio includes the following features (and many more not listed here):

- Built-in shaders including reflection/refraction environment mapping, BRDF, bump-mapping and more!
- Render pipeline editor for multipass & post-processing effects with built-in blending operators
- Editing transform handles for easy translate/rotate/scale tools via touchscreen.
- Instances (duplicate many, edit once)
- File import (glTF, DAE, OBJ, STL, .X, 3DS, FBX) and more!
- File export (glTF, DAE, OBJ)
- Verto Studio file format support and exchange via email
- Mesh generation using quads and triangular faces
- Image rendering support
-- Planes
-- Cubes
-- Spheres
-- Toruses
-- Cylinders
-- 3D Text complete with font selection and built-extrusion.
-- 3D shapes with built-in shape editor and SVG importer.
-- Terrain generator (height field)
-- 3D Sketch tool
-- Skybox type
-- Cubemap renderer type to live-generate environment maps.
- Mesh Augmentation
-- Polygon extrusion
-- Polygon subdivision
-- Copy and paste between scene documents
-- Texture coordinate editor
- Editing features
-- Vertex Translation/Rotation/Scaling
-- Mirror
-- Material editor
--- Semi-transparency support.
-- Texture mapping
-- Texture coordinate editing
-- Laplacian smooth
-- Mesh separation
-- Polycount Reduction
-- CSG (Union, Intersect, Subtract)
-- Snap to Grid, Face, Edge, Vertex
-- Camera to texture (ipad 2)
-- Lighting editor
-- Undo
- Multiple camera modes (top, bottom, left, right, front, back, free)
- Simultaneous camera view with 4-view split screen.
- Orthographic projection mode for engineering and CAD applications
- Advanced camera controls for FOV angle and near and far plane manipulation
- "Fly through" mode. Fly through the scene in full screen using FPS-game-style controls.
-- Gyro motion view. In "fly through mode", tap the gyro button to use your iPad as a virtual window into the scene, changing the vantage point as you hold the iPad a different angles.
- Fully supports the retina display of the new iPad for maximized screen real-estate usage.
- New built-in cubemaps (preset environment maps)
- Built-in glsl shader-editor. (separate purchase required)
- Pro-animator rigging, weight painting, and animation tools (separate purchase required)
- Scripting support via VertoJS (separate purchase required)
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In-Apps

Verto JS
$4.99
Pro Animator
$6.99
Shader Builder
$2.99

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User Rating

3.78 out of 5

18 ratings in United States

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Ratings History

Reviews

Could be great

Stefan Johnsson on

It’s a real shame that there is no usable hard surface modeling on the iPad. This all can technically do it but it’s painful to use. The navigation is not built for touch at all.

MAKE IT EASIER!!! PLEASE!

NicholasWY200415 on

I spent $6.00 on a app, but can’t build anything. The edit mode is so confusing. MAKE IT EASIER, PLEASE. Otherwise, it’s a waste of MONEY!

More than I expected, but still missing some helpful features

GrahamBablam on

It’s a great 3D modeling software. GLSL shading is flexible and fairly easy to use. However, the UI needs some work, and shader editing and pipeline editing isn’t very intuitive and takes a while to get the hang of. The biggest thing lacking is real time shadows. It would be great to add non-destructive modifiers and make lights still visible when set to Directional mode. **UPDATE** Grouping objects is also missing, meaning I have to re-select all the objects I want to move and move them; sometimes missing a couple, and sometimes selecting objects I didn’t intend to.

Waste of time.

Track7Dev on

Unless the app has a major feature overhaul it by far a waste of time and money. You can’t build anything. Only able to edit face and vertex but not edges and can’t add any new points to build onto. Also has no modifiers.

Not a useful app

Very bad waist of money. on

There is no way to actually build specific dimensions. It also crashes more than I think it should. I am very bummed out I had to pay for the app to find that out it won’t work for me.

Absolutely Fantastic

zmclearan on

I found everything I needed to complete my project with this app. Great features meet excellent ease of use. Exporting a transparent render was the cherry on the top.

Great 3D app

Johnny9Fingers on

This 3D app CAN import my Lightwave models (files)! Fantastic! It has very nice tools and adjustments, and can place textures (skins) on to your models. Only wish it had Transparent map capability, and also casting shadows from the lights. But other than that, a wonderful app. Well done!

We love Verto Studio !

clewisterrapin on

The ability to create 3D models both on the iPad and in VR on the Oculus Rift is awesome!

Impressive

Grimmycakes on

Edit: another update another rating. Slowly but surely VertoStudio is starting to bring the kind of features I've been wanting to see added in. Thank you to the developer. ------- Of the limited amount of actual 3D modeling applications on iOS. This one stands out and shines. Tldr. I recommend this app as it seems to have a bright future ahead of it and it's not cad. The developer has clearly worked really hard on this application throughout its years of release. And just looking at the plans for the next release is also showing great promise. The app itself is very clean and simple. It's performance is acceptable and in most cases it's very fast. But it does lag when switching to the edit mesh view where you can select verts/faces if you happen to be editing a higher polygon model. So this is something you would wanna avoid if you can I would say feature wise, the app has the basics of a professional 3D modeling application. It definitely does need more features in order to truly allow full on creation on an iOS device. But considering what it already offers and the fact that this is for iOS, it's really impressive and I feel the developer does have user's interests at heart. So I'd bet that in the future we'll see more features for editing meshes to make things easier. With that said. If you want a proper 3D modeling application (none of the CAD stuff that seems to lack texture support etc) for iOS. Look no further. Thank you to the developer for all the work you've put into this.

Still has the same Day 1 workflow flaws and annoyances.

T.Serafica on

Imagine you're trying to draw a picture and you start with a line. However, you find that every time you attempt to draw another line, some invisible demon keeps the line from getting drawn unless you tap one or two corners of the paper. And the corners to tap on are not allowed to be the ones that are closest to the drawing hand. Think about how time consumingly maddening that becomes to the artistic process. Think of how repetitive stress syndrome in the shoulder is possible from constantly having to move your dominant arm to the opposite side of the drawing surface over the course of the several thousands of strokes that are needed to make a finished piece. Yeah, Verto is like that when it comes to modeling an object. I stopped bothering with this app a few months after buying it back when the iPad 2 first launched. Every year or two, I revisit it out of curiosity to see if the modeling workflow ended up getting revamped and retooled from its Day 1 clumsy state. Nope, it's still clumsy. The developer is still too left-brain oriented and will never polish the workflows to make modeling friendlier for right-brained creatives. For example, the Undo button (located distantly on the left corner and furthest from the right hand that most of the world uses) generates a warning pop-up (also on the left corner) that must be manually closed every time it is pressed, rather than just immediately processing the Undo request. To all digital artists: Think about how many hundreds of times the Undo feature is used when creating artwork and imagine how a split-second function ends up becoming a second-long speed bump that interrupts the artistic zen state we're trying to maintain. And this philosophy of "several steps to perform one action" runs rampant throughout the brunt of UI windows and tools that the modeling workflow ends up being syrupy and muddied mess rather than a zippy experience because of all the UI speed bumps that the developer has kept in this app since Day 1. Even more irritating is that this app has more potential than all the other modeling apps out there because of how zippy it is to pan around the models and (after wrestling with the UI speed bumps) move pixels and polygons around. The developer's effort into improving its graphics processing capabilities is admirable, but the focus on that instead of solutions to digital modeling UX is irrationally misguided.

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App Info

Publisher
Verto Studio LLC
Languages
English, French, German, Japanese, Korean
Recent version
2.6.1 (1 year ago )
Released on
Feb 4, 2011 (13 years ago )
Last updated
1 month ago