Love it, but hints to show “where to solve” could use some work
When you use the hint to show where to solve, it plays a tone and 1 or more squares flash for about 1 second. You are given an incentive to use hints sparingly because each time you use one, it gives you a 5 second penalty and.uses of hints go in your stats. The problem is, the larger the board and the more unsolved squares there are, the harder it is to see what squares are flashing in the time the hint is shown. If you miss it, you have to hit the hint again and get another penalty. If you play at night, you might want to play with the screen dim, but if you do, this makes the flashing squares very hard to spot. Hints to reveal the answer don’t have this problem because they make a permanent change on the board. Possible solutions: A - If you press hint again without having made any change to the board, do not let it count as a new hint used (no penalty and no second usage of a hint goes in your stats). This will let the player press hint to re-display it multiple times without it counting against them. B - Redesign it so that hint squares are continuously lit and/or are colored differently (instead of flashing) until the player interacts with the board. If the player wants to take note of the hint squares, they can take a screenshot.