Crying Suns
Space tactical rogue-lite
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Description

When FTL meets Foundation and Dune: Crying Suns is a tactical rogue-lite that puts you in the role of a space fleet commander as you explore a mysteriously fallen empire. In this story rich experience inspired by Dune and Foundation, each successful run will uncover the truth about the Empire... and yourself as well.

Main Features:
- Space exploration in a procedurally-generated universe
- Tactical fights between battleships and their squadron fleets
- More than 300 possible story events
- A deep and dramatic storyline structured in 6 chapters
- A dark and disturbing atmosphere inspired by our favorite S-F universes (Foundation, Dune, Battlestar Galactica)

First released on PC and Mac, the indie hit Crying Suns was carefully redesigned for mobile and tablets, including a revamped interface and intuitive touchscreen interactions.

Pay once to get the full Crying Suns experience! No ads, no F2P mechanics! All future updates included.

Supported languages: English, French, German, Spanish, Russian, Simplified Chinese, and Japanese

If you encounter any problem, please contact us at [email protected] with as much information as possible on the issue.
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User Rating

4.72 out of 5

231 ratings in United Kingdom

5 star
191
4 star
27
3 star
5
2 star
4
1 star
4

Ratings History

Reviews

Constant crashing

Thargy on

I’ve tried on iOS16&17 and iPhone&iPad and I can’t get past sector 2 boss of Chapter 1 because it crashes repeatedly.

Great titles but

dk012121 on

Been looking at this for a while and not been disappointed as loads of fun. However the game crashes every time at the end of the Final Cut scene on chapter 4 so impossible to get the hammer class ship. Please fix!

More…

Kar1k0 on

Love this game. Saw it in SplatterCat a while back and finally decided to give it a god. Boy is it good.. got lots of replay ability.

Great game!

DirtyPeeper on

Great game - been looking at it for ages and finally taken the plunge. Dipped in, and completed the first Chapter on my first go on Standard and have several chapters left to go. Will have to come back to it another time though - the story lasts some time / is good value for money and not all over before you feel it's barely started like some games. I have completed FTL previously on standard so am used to the strategy / managing and making decisions on resources. I haven't had to look up any help or explanations like some reviewers mention or bemoan it it too hard etc. Is just right for me. Clearly explains itself in all areas and is a challenge - giving a sense of accomplishment when overcoming challenges and proceeding onto the next stage of the story. I look forward to where it will lead / hope it will continue to please

Great game

Dawsonyweb on

Don’t know why people are crying saying it’s hard. It’s literally effortless. I don’t know how you could even be struggling

Truly addicting

LazyWarri0r on

It is true that normal difficulty setting often leaves you barely scraping past a battle - but this is exactly what gets you so deeply involved in your decision making in the game!!! If you’ve gone through a game-over or two, you then start realising how important your decisions are between weapons, squadrons and crew early on.You’re constantly trying to scrape together enough money and fuel and having to make decisions between buying a weapon, buying a much needed new squadron, fixing broken squadrons, or buying commandos and crew so you can survive missions. I love the many references to Dune too!

Wow

Chu wu on

Wow. This is the game that redefines the genre. Exemplary.

Don’t know what to do.

ChrisR36 on

Needs a better tutorial, my first battle I had no idea how to defend myself while under attack, all I could do after desperately clicking on anything and everything in vain was to sit back and watch myself get destroyed. Prior to that I had been following the tutorial to the letter up until the first battle, it told me how to man the different stations with my crew, but nothing about the actual combat so, 15 minutes of playing time and I’m stuck.

Excellent but too hard

Rosco 99 on

This game is so well made in so many ways ... BUT if you’re like me and get more enjoyment from the exploration, discovery and sense of progress than from a tough strategic challenge then it might not be for you. On “easy” mode, I find myself limping out of every victory by the skin of my teeth with most of my units bust up and running out of fuel all the time. Honestly, I just find it stressful. Developers: I think difficulty settings should be there to cater for different playing styles. Some people love striving hard to beat a tough challenge. Good for them, they can turn it up to “hard”. But people like me get turned off by always playing on the edge of survival.

Crashing issue - fixed with iOS update

tmit2 on

UPDATED. - see below. App Store says my device is compatible but using iOS 13 and iPhone 7 game crashes frequently making it unplayable. Will attempt to upgrade iOS but so far disappointed as love the concept and the pay-up-front format. Will update review if crash issue solved in update. So update to 14.4 worked in fixing the crashing issues. Very interesting game, the geek in me loves the nods to some of my favourite sci-fi books and games and can imaging this is going to take a long time to master. I hope there is a ‘free to explore’ option later on. Yet to master the combat on a small device but see that as a challenge rather than an issue.

Store Rankings

Ranking History

App Ranking History not available yet

Category Rankings

Chart
Category
Rank
Top Paid
62
Top Paid
109
Top Paid
160
Top Paid
208
Top Paid
295

Keywords

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App Info

Category
Games
Languages
Chinese, French, Japanese, English, Russian, Spanish, German
Recent version
3.0.3 (7 months ago )
Released on
Jun 25, 2020 (4 years ago )
Last updated
1 month ago