Hero Emblems II

Puzzle JRPG

Published by: HeatPot Games
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Description

A new evolution of match-3, combat, and adventure!
Hero Emblems II is a JRPG that combines elements of side-scrollers and match-3 games. Players control members of the Night Chasers, a group of heroic warriors, as they embark on an adventure to save their lands from an evil threat.
[Game Features]
◆ Thrilling match-3 battle experiences
Match three Emblems to clear them from the board and make your heroes attack. Clear four or more to generate Magic Emblems, allowing your heroes to unleash powerful skills. Perform combos to launch even more powerful attacks and vanquish your enemies!
◆ Traditional JRPG experience
In a world of magic and swordplay, players will control members of the Night Chasers as they embark on an adventure together. Enter deep caves, explore ancient ruins, unlock treasure chests, fight against ferocious monsters, upgrade your equipment in town, and gain new information from villagers in the local taverns. A exciting RPG experience is waiting for you in Hero Emblems II!
◆ Substitute Heroes
Each Hero possesses their own unique skills and backstory. There's Zack, the Human Warrior; Lucien, the Marten Knight; Sid, the Felinian Black Mage; Abner the Bard, and many more! Lead your favorite heroes into battle!
◆ Thrilling Japanese character voices in battles
Personalized character voices make combat a thrilling, intense and fun experience!
◆ More equipment
Enemies attack with a wide range of debuffs such as Poison, Ignition, Petrification or Curses. To fight against these tough opponents, you will need to choose your Heroes' weapons and armor carefully, and make good use of accessories to resist enemy debuffs and boost your Heroes' abilities!
◆'Food Consumption System' for Enhancing Battle Power
A hero's adventure is always brimming with all sorts of challenges. Vicious monsters boast tremendous strength and always catch people off guard with their varied attack styles. Now, heroes can boost their abilities by indulging in delightful delicacies, allowing them to thwart monster attacks with a more refreshing rhythm!
◆One-time payment, IAP-free, and ad-free

A New Chapter in the Night Chasers' History
A long time ago, there was a mercenary group known as the Night Chasers. Instead of making money, these heroic warriors went around helping those in need. During the war, they helped a great many people who were suffering under tyranny and injustice. However, in the ensuing age of peace, the Night Chasers were no longer needed, and were forced to disband. Years later, four young people - Zack, Lucien, Sid, and Odelia - decided to carry on their legacy, forming the new Night Chasers.
One day, Zack and his party save an Elven girl named Dolores. Suffering from amnesia, Dolores cannot remember why she has ventured so far from the Elven Kingdom – only that she has been sent on an urgent quest. Concerned for her well-being, the Night Chasers take her into their fold, leading them to discover an ancient and terrible threat to the kingdom...
** Recommend to use iPhone 6/iPad min4/iPad Air2/iPad 5th Gen./iPad Pro or later devices for better experiences.**
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Hero Emblems II FAQ

  • Is Hero Emblems II free?

    Hero Emblems II is not free (it costs 29.99), however it doesn't contain in-app purchases or subscriptions.

  • Is Hero Emblems II legit?

    🤔 The Hero Emblems II app's quality is mixed. Some users are satisfied, while others report issues. Consider reading individual reviews for more context.

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  • How much does Hero Emblems II cost?

    The price of Hero Emblems II is 29.99.

  • What is Hero Emblems II revenue?

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User Rating

5 out of 5

1 ratings in Saudi Arabia

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Ratings History

Hero Emblems II Reviews

給開發者一些建議

犬·雷諾 on

Taiwan

首先,非常佩服一個兩人的團隊能製作這麼完整的遊戲,但還是有許多意見想提供給開發者。 在整個遊戲全部攻略後,體驗不是很好,原因用一句話來說就是「缺乏創意性」,這裡指的創意性不是指遊戲方式,而是指內容。 從角色的技能到怪物敵人的攻擊方式,在整個遊戲過程中幾乎沒有不同,角色的技能只有大約四招和被動四招,中後期取得的技能幾乎都是原有技能的倍率強化而已,而敵人的攻擊方式就是清一色的直排/橫排/大範圍隨機給一堆惱人的異常狀態,而到了後期給的異常狀態更多/更難解決,但本質還是不變,異常狀態的處理方式也都是差不多的,除此之外,怪物後來的難度提升全部都依賴「普攻無效」,導致要設法弄出魔法紋章來攻擊,這種系統本身沒有問題,但當「所有」王和部分小怪都是以這個方式來進行難度提升,遊戲變得非常枯燥乏味。 這是一個「三消」類型的遊戲,本身遊玩方式已經屬於單調的類型,所以角色技能/怪物機制等等其他系統相對來說變得非常重要,然而此遊戲在這方面上的創意性嚴重不足。 綜合以上幾點,遊玩過程中實在缺乏新鮮感和持續玩下去的動力,再配合一些單調的地圖探索、系統UI設計上的不便、三消遊戲的隨機性等等負面體驗,我沒辦法給這款遊戲太高的評價。 最後說說跟遊戲性較無關的美術、音樂、劇情,首先劇情是典型的主角群打魔王,但不論是鋪陳還是角色刻畫等等都不足,帶入感非常差;再來是美術設計的方面,雖然並不精緻但主題性明確(如童話故事般),且各種細節都做的很好(包含角色更換裝備後該裝備的外觀也會套用到畫面中的角色上等等都有做),我自己非常喜歡(錫德最可愛了!);最後是音樂,音樂種類很少,基本上都是同樣幾首(大概五首?)在輪流套用,沒有記憶點,特別說一下最終魔王的BGM非常不契合當時的場合,那首BGM有非常強的沙漠/荒野感(好像有用到一點Lydian調式音階?打完後沒有再回去重聽所以不太確定),擺在貓族的金字塔那邊可能更合適。 以上大概是遊玩五十小時以後的感想,很佩服開發者能在只有非常少的資源和人力下,依然讓這個作品有如此高的完成度,相較於其他免洗遊戲來說已經非常優秀了,但還是希望開發者能在之後的作品做的更好,期待未來還能再玩到你們製作的遊戲,加油!祝你們未來的作品能獲得非常大的成功,如同Toby Fox所製作的遊戲一樣知名!

新立绘也太丑了吧

Syu_Hitomi on

Taiwan

跟游戏画风一点都不搭

精灵女王剧情之后的Boss

奥乐尼尼 on

Taiwan

基本上免疫普通攻击真的好烦啊,时间花费得太长了!!!!

中後期一度想放棄的黑夜團員

菊之男 on

Taiwan

遊戲發售後這麼久團隊居然吸收了玩家的回饋做了最新的改版,整個遊玩的體驗大幅提升,無論是單回戰鬥重試、餐飲系統以及迷宮中可以裝備更換,讓迷宮探險的壓力大幅減少卻又不失其樂趣,大推6顆星👍🏾

快速回到標題畫面

Moss Chuang on

Taiwan

破關好幾次了,希望能有直接略過結局會到標題畫面的功能,不然每次都要等好一陣子才能再玩。

整體不錯,但後期遊戲體驗不佳

Tommy423 on

Taiwan

整體遊戲很推薦,但扣一顆星的原因跟大多數玩家認知一樣,遊戲後期那幾種負面狀態,還有王的血量真的太誇張,先不說有沒用腦完這款遊戲,後面真的是在浪費時間,建議可以調整部分太誇張小怪的負面技能跟王的血量。對想完整通關的玩家真的要仔細自己的耐心跟休養,但如果三分鐘熱度,或只想玩幾關的非常推薦。

過程不錯後繼無力

E小呆 on

Taiwan

我一二代都有買,二代前中的體驗還不錯,但是一直免疫的情形開始出現就很疲勞,知道弱點也沒意義,進去洞穴後也不能直接換裝備什麼的,等於要重打一次才可以,尤其打王你帶錯技能等於重頭要在走一次,感覺只是為了拉長遊戲時數,意義性不大,無效的時候也是很無力感,說真的你們打過哪一款遊戲一直無效是很開心的,挑戰跟動腦要有,但是不是用這種方式來呈現,不過整體來說扣除這些無力感其實還是蠻優秀的遊戲,畢竟會讓你想玩下去,只是搭配的方式還是不夠多,只有沒有一直累積復活,後面在加上無效幾乎就不用過關了

打最終boss閃退

秉阿123 on

Taiwan

2次打1小時到剩30%的血量閃退是要怎麼打?

蒼龍之槍

Ptr205 on

Taiwan

拿到寶箱後,不幸陣亡,直接消失⋯要開也無法開了,到底什麼時候才要修正,看評論⋯原來真的會消失,好像也沒有處理好

整體不錯

SAYUN513 on

Taiwan

想爽完的玩家不介紹,不難,但轉珠運氣偏重⋯好運讓你上天堂,壞運帶你下地獄,打小怪存錢買裝備不見得厲害,小怪就會讓你練等練到懷疑人生⋯買了就玩吧

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Top Paid
317
Top Paid
375
Top Paid
407

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