Great Match 3 RPG
If you like this kind of game, don’t hesitate, it’s well made and great fun.
Yes, Hero Emblems II is completely free and it doesn't have any in-app purchases or subscriptions.
✅ The Hero Emblems II app appears to be high-quality and legitimate. Users are very satisfied.
Hero Emblems II is free.
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4.59 out of 5
17 ratings in United Kingdom
If you like this kind of game, don’t hesitate, it’s well made and great fun.
The game plays great. But it’s really unacceptable to have black borders on iPads with home bars, in 2022! The earliest home bar iPad was from at least 4 years ago. These include the most iPad Pro, the newer Air and Mini. It’s more bizarre when it’s perfectly fine in iPhone. It also doesn’t support upside down orientation on iPad, which is annoying for a portrait game when charging is needed. Fortunately these can be fixed easily with a few lines of codes if the developers care.
Too many games are simply too easy. This one is on the edge. Hardly ever fail a battle, but bosses are challenging enough that there is a sense of achievement, and every so often, you need to pause and pay attention to what you are doing. There has been no need to grind. Basic loop is move to new area, buy new weapons, armour, rings, and cards, beat a few bosses, repeat. I have put over 40 hours in to this so far, and enjoying it enough, that I expect to finish it. The difficulty has been gradually increasing. It does feel like if you fail to kill a boss, you can hear your team to tackle them better. Apart from twice wearing specific resistance rings, there has been no other need for this. Hoping that the difficulty ramps up more. Is this perfect? no. Do I recommend it? totally. Have had more enjoyment from this than many AAA titles and ten times the cost.
As someone who’s not generally a fan of match 3 or old style RPG’s, something about this one just works. Perfect for short or long play sessions, deep and engaging combat that can also be played on auto pilot if you’re prepared to grind a little. Story is good, somewhat poorly translated but that adds to the charm imo.
Just like the first game Hero Emblems 2 us a brilliant match 3 game, no in app purchases either, just the full game.
首先,非常佩服一個兩人的團隊能製作這麼完整的遊戲,但還是有許多意見想提供給開發者。 在整個遊戲全部攻略後,體驗不是很好,原因用一句話來說就是「缺乏創意性」,這裡指的創意性不是指遊戲方式,而是指內容。 從角色的技能到怪物敵人的攻擊方式,在整個遊戲過程中幾乎沒有不同,角色的技能只有大約四招和被動四招,中後期取得的技能幾乎都是原有技能的倍率強化而已,而敵人的攻擊方式就是清一色的直排/橫排/大範圍隨機給一堆惱人的異常狀態,而到了後期給的異常狀態更多/更難解決,但本質還是不變,異常狀態的處理方式也都是差不多的,除此之外,怪物後來的難度提升全部都依賴「普攻無效」,導致要設法弄出魔法紋章來攻擊,這種系統本身沒有問題,但當「所有」王和部分小怪都是以這個方式來進行難度提升,遊戲變得非常枯燥乏味。 這是一個「三消」類型的遊戲,本身遊玩方式已經屬於單調的類型,所以角色技能/怪物機制等等其他系統相對來說變得非常重要,然而此遊戲在這方面上的創意性嚴重不足。 綜合以上幾點,遊玩過程中實在缺乏新鮮感和持續玩下去的動力,再配合一些單調的地圖探索、系統UI設計上的不便、三消遊戲的隨機性等等負面體驗,我沒辦法給這款遊戲太高的評價。 最後說說跟遊戲性較無關的美術、音樂、劇情,首先劇情是典型的主角群打魔王,但不論是鋪陳還是角色刻畫等等都不足,帶入感非常差;再來是美術設計的方面,雖然並不精緻但主題性明確(如童話故事般),且各種細節都做的很好(包含角色更換裝備後該裝備的外觀也會套用到畫面中的角色上等等都有做),我自己非常喜歡(錫德最可愛了!);最後是音樂,音樂種類很少,基本上都是同樣幾首(大概五首?)在輪流套用,沒有記憶點,特別說一下最終魔王的BGM非常不契合當時的場合,那首BGM有非常強的沙漠/荒野感(好像有用到一點Lydian調式音階?打完後沒有再回去重聽所以不太確定),擺在貓族的金字塔那邊可能更合適。 以上大概是遊玩五十小時以後的感想,很佩服開發者能在只有非常少的資源和人力下,依然讓這個作品有如此高的完成度,相較於其他免洗遊戲來說已經非常優秀了,但還是希望開發者能在之後的作品做的更好,期待未來還能再玩到你們製作的遊戲,加油!祝你們未來的作品能獲得非常大的成功,如同Toby Fox所製作的遊戲一樣知名!
跟游戏画风一点都不搭
基本上免疫普通攻击真的好烦啊,时间花费得太长了!!!!
遊戲發售後這麼久團隊居然吸收了玩家的回饋做了最新的改版,整個遊玩的體驗大幅提升,無論是單回戰鬥重試、餐飲系統以及迷宮中可以裝備更換,讓迷宮探險的壓力大幅減少卻又不失其樂趣,大推6顆星👍🏾
破關好幾次了,希望能有直接略過結局會到標題畫面的功能,不然每次都要等好一陣子才能再玩。
Chart
|
Category
|
Rank
|
---|---|---|
Top Paid
|
|
65
|
Top Paid
|
|
101
|
Top Paid
|
|
120
|
Top Paid
|
|
189
|
Top Paid
|
|
247
|
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2
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5
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1
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