Nomad Sculpt
Sculpt, paint and create in 3D
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Description

• Sculpting tools
Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes.

• Stroke customization
Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized.
You can save and load your tools preset as well.

• Painting tools
Vertex painting with color, roughness and metalness.
You can easily manage all your material presets as well.

• Layers
Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.

• Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible workflow.

• Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.

• Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers, as they will be automatically updated!

• Decimate
Reduce the number of polygons by keeping as many details as possible.

• Face Group
Segment your mesh into subgroups with the face group tool.

• Automatic UV unwrap
The automatic UV unwrapper can use face groups to control the unwrapping process.

• Baking
You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures.
You can also do the opposite, transfering textures data into vertex data or layers.

• Primitive shape
Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch.

• PBR rendering
Beautiful PBR rendering by default, with lighting and shadows.
You can always switch to matcap for a more standard shading for sculpting purposes.

• Post processing
Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc

• Export and Import
Supported formats include glTF, OBJ, STL or PLY files.

• Interface
Easy-to-use interface, designed for mobile experience.
Customization is possible as well!

• Quad Remesher (separate in-app purchase only)
Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures.
It supports guides, face groups and density painting.
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In-Apps

Quad Remesher
฿599.00

Screenshots

User Rating

4.84 out of 5

307 ratings in Thailand

5 star
280
4 star
15
3 star
7
2 star
1
1 star
4

Ratings History

Reviews

Excellent !!

Zyrhyme on

Thank you for created this app. I have a lot of great time creating a 3d models from ipad :))

Awesome

Khanspace on

Amazing app for mobile devices. Like a light version of Zbrush getting better after every update. Props to the developer for putting this together.

เด้ง

กากเกรียนกะโหลกกะบากิ็กก็อก on

แอพเด้งเป็นลูกบอลเลย เมือรไหร่จะแก้

แอพชอบเด้งออกค่ะ งานที่ทำหายหมด อยากให้อัพเดทแก้เรื่องเด้งออกที

แคนดี้สวีทตี้ on

แอพชอบเด้งออกค่ะ งานที่ทำหายหมด อยากให้อัพเดทแก้เรื่องเด้งออกที

Help

htbij on

บางครั้งมันเด้งออกเองอ่ะ sometimes it shut down itself pls help🥲

Please

Pexkung12 on

Export Turntable plaese…

ดีมาก

kong2017 on

เป็นก้าวแรกสำหรับการเรียนรู้การปั้น3D

languages

opnaizje on

There should be many languages. Thai language must be easier to learn please help me do thai

Import

Tacktee on

Nomad Sculpt 3D model into Procreate 5 2 Pleaseeeeeeeee

Great but a lot of crashes!

WdVadeR on

I use M1 iPad pro with 16 GB of RAM but almost every time I export the alphas for brushes then your application crash without any sign and sometime my work don’t save. Please fix this

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App Info

Publisher
Hexanomad
Languages
English, French, German, Hindi, Italian, Japanese, Korean, Polish, Portuguese, Russian, Chinese, Spanish, Thai, Turkish
Recent version
1.90 (2 months ago )
Released on
Aug 4, 2020 (3 years ago )
Last updated
1 week ago