Nomad Sculpt
Sculpt, paint and create in 3D
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Description

• Sculpting tools
Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes.

• Stroke customization
Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized.
You can save and load your tools preset as well.

• Painting tools
Vertex painting with color, roughness and metalness.
You can easily manage all your material presets as well.

• Layers
Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.

• Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible workflow.

• Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.

• Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers, as they will be automatically updated!

• Decimate
Reduce the number of polygons by keeping as many details as possible.

• Face Group
Segment your mesh into subgroups with the face group tool.

• Automatic UV unwrap
The automatic UV unwrapper can use face groups to control the unwrapping process.

• Baking
You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures.
You can also do the opposite, transfering textures data into vertex data or layers.

• Primitive shape
Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch.

• PBR rendering
Beautiful PBR rendering by default, with lighting and shadows.
You can always switch to matcap for a more standard shading for sculpting purposes.

• Post processing
Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc

• Export and Import
Supported formats include glTF, OBJ, STL or PLY files.

• Interface
Easy-to-use interface, designed for mobile experience.
Customization is possible as well!

• Quad Remesher (separate in-app purchase only)
Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures.
It supports guides, face groups and density painting.
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In-Apps

Quad Remesher
199,00 kr

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User Rating

4.91 out of 5

70 ratings in Sweden

5 star
65
4 star
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Ratings History

Reviews

A great sculpting app

Awf1347 on

This is a fantastic app. I’m very happy that I bought it. It’s got so many great tools and it’s fun and easy to use as well.

Bra men inte bugfritt

Globso on

Mycket bra på många sätt, men det krashar en hel del på min ipad pro. Även några mycket irriterande buggar så som att verktygens sub-tools slås på/av slumpmässigt exakt hela tiden. Vansinnigt irriterande för arbetsflödet.

Otroligt kraftfullt och intuitivt

godmorgon3000 on

Fantastiskt för koncept till färdig skulpt.

Amazing app but

Globso on

Very easy to use, tons of tutorials, easy to export and all.However, the way reference photos are supposed to be used is the most horroble i have ever seen in a 3d enviroment. Get this to work proper and you will get a 5star. Now you barely get two, due to how important reference images are.

just amazing software

Andrew Narwhal on

absolutely great. a real powerhouse for 3D sculpting

Amazing for beginners, just need a little bit more things:

Foervraengd on

This is honestly the 3d equivalent to procreate; affordable, beginner friendly, tons of tools and options, and works perfectly fine on my old 2018 ipad pro. But after using it for about two weeks now i have some thoughts, and i share these purely because i absolutely love this app and want and hope it will get even better, and if some of these suggestions are already available in the app just disregard them: - FBX file export. I planned to use my 3d models in clip studio and obj files are very big and limited, and essentially every tutorial i look up recommend fbx format. Please implement this if its possible. im very very new to 3d overall so i know little to nothing about which files work best etc. But fbx seems to be the go-to format if i wanna use my stuff in more programs. - Better low-poly handling for hard surfaces. If i wanna make a robot with sharp edges and flat surfaces, it doesnt make sense that i would have to crank up the vertices to a ridiculous amount to get a smooth and sharp result. - being able to select and edit individual polygons/vertices, essentially i wanna make my ps2-looking-low poly ideas in nomad. And its a bit annoying how many steps i have to go through in order to create a sharp nice wedge shape. - visibility of the stats text, right now the stats text is hard to read because some sections are in a grey tone and no matter what background color i use theres always parts of the stats text that is barely readable. This needs to be fixed purely from an accessibility standpoint. - Tool settings keep resetting to default. It is very frustrating having to go back and set the annoying stabilizer down to 0 for every new object im working on for every tool im using. This makes no sense to me. - the icons for most of the tools, the sphere with a grey stroke across it, essentially look the same from a distance and serves little to no purpose other than take up ui space. And i have the ui size set to max. - rigging. I know that hierarchy is going to be added to the app in the close future, but i really really really hope there will be at least some basic rig feature that is also possible to include when exporting the model. overall i love this app, im hoping it will help me get more into 3d art and later hopefully do 3d work professionally. I cant wait to see what future updates will contain!

Awesome 3D sculpting app!

Mullkörv on

The best sculpting app by far. Gets even better for each update realese. It’s awesome and revolutionary! Keep it up dev! *fistbump*

Grymt 3D-program!!

ErrkaPetti on

Bara bäst! Köp!

At last!

Sivve on

I think I have waited for this app since the first ipad. There have been sculpting apps but not like this!. Great app

Amazing

djap3v on

As a complete beginner in sculpting I can say that this app is so far perfect. As an architect I see so much potential in this app to do abstract 3d sketches fast and simple. Im in love with the crop tool that is just so intuitive and gives me a possibility sculpt (almost) straight lines. Keep up the good work devs.

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App Info

Publisher
Hexanomad
Languages
English, French, German, Hindi, Italian, Japanese, Korean, Polish, Portuguese, Russian, Chinese, Spanish, Thai, Turkish
Recent version
1.90 (2 months ago )
Released on
Aug 4, 2020 (3 years ago )
Last updated
1 week ago